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George "the Slayer of Flies," 2nd


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George "the Slayer of Flies," 2nd
FTR, level 6, xps 69410 (+10% Stat bump)
Str 18 (80) +3 hit, +4 dam, +700 wt, D 1-6 (1)
Int 9 40% scrolls
Wis 9
Con 17 +2 HP, 98% resurrect, 99% recovery
Dex 18 +4 AC, +1 ranged
Chr 14 5 henchmen, +1 loyalty base

HP 37/37
AC -5
THACO 13 (19 +3 Str, +1 sword)
Dam D8/D12 +5 (+1 sword)

Gear
+2 Plate (~5% per adventure shattered until mended) (750#)
+1 Shield Abundance, creates Sundry (~10% per adventure shattered forever) (150#)
+2 Helm (~5% per adventure shattered until mended) (50#)
Sword +2 (~10% per adventure broken until mended) (50#)
4 Daggers (80#)
Potion Full Restoration, brings HPs back to max (80#)
Potion Healing D6 (80#)
Potion Resist Magic (80#)
Rod of Mighty Nobles, bestows Speed and Strength (13 uses) (80#)
4 Bag of Holding (10,000 coin or 5 items, ~1% accumulating per adventure bursts) (320#)
1 Scoll Rez (80#)
===1800===
4 water
1 ration, standard
4 wineskin
3 oil
1 rope
1 Torches
2 spikes
3 Wolvesbane
3 Belladonna
2 Galic
6 Holy Water
5 Lrg Sack (free# @300 coins cap.)
5 gems @500
1 gem @8,000
===5 x 80# (400#) +20 Bag Holdings +5 automaton (free) ===
Weight 2200 (max)

Bowl of infinite Stew, near limitless rations for party (~8% becomes inert, +1% per use)
Magic Rope (useful once per adventure but returns at end to pack, ~4% becomes inert, +2% per use)
Buckner's Give a Penny/Take a Penny, automatically pays the fee to restore gear to self and hirelings (~1% accumulating per use becomes inert)
Carl's Magic Lantern (useful once per adventure to cover Torch, smell the irony, ~1% accumulating per battle use becomes inert)
Clockwork Automaton, treated as no morale hireling, retainer or home guard (~1% accumulating per adventure becomes inert)

Henchman Chris~3rd (100 x level paid & carries 500 gps or 5 SUNDRY)
Silver Mirror, Potion Hotflash x4 (+5 sacks)
Henchman Carl (100 x level paid & carries 500 gps or 5 SUNDRY)
Silver Cross, Potion Hotflash x4 (+5 sacks)

Cart -- Holds ten items, lose one item and Retainer each Obstacle
water x1, rations x2, oil x1, wine x2, Wolvesbane, Belladonna, Holy Water, Silver Cross (+10 sacks)

Future Ref
==========
31 May Claw of Warg (useful once per adventure as spike-stake, and returns at end to pack, ~1% accumulating per battle use becomes inert)


HOME (Buried)
52 gp

Yours,

   red



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