Vox Populi Forum
The players get powerful over time. At later levels the game would need completely new sets of tables or larger monsters in Gary's Model. That's a ton of work. Instead, the games can have limiters. With something like Insanity or PM Cycle (you'll hate that too), the same Q&D used at level one will be just as scary for a weakened player character at level five.
What has yet to be determined is whether as a Terran becomes Tetchy will he always be that forever onward. Sci-Fi like Fantasy does have it's god moments (even when God needs a starship). Yet divine healing of the Tetchy man -- well, I've never seen it happen in my life. I've seen people change personality; I've never seen them change back to the person they once were.
RPG as a morale lesson, Gary would be appalled.
.... The players get powerful over time .... -- Iron Nusselt Number (posted: 4/2/2019)
Question of Longevity (long) -- red (posted: 4/3/2019)
One way to handle leveling -- Fredrick Rourk (posted: 4/5/2019)
Meat of my Argument -- red (posted: 4/5/2019)
A mess of our own creation .... -- Iron Nusselt Number (posted: 4/5/2019)
The 5E Thing and the Talking ... -- Iron Nusselt Number (posted: 4/5/2019)
Nice analysis, but Somber -- red (posted: 4/5/2019)
The Shadowrun and Vampire Way -- Fredrick Rourk (posted: 4/6/2019)
Never played Shadowrun -- red (posted: 4/6/2019)
Just saying you don't need Geometric Progression .... -- Iron Nusselt Number (posted: 4/6/2019)
Seems like all RPG's use one of three... -- Opinionated Mike (posted: 4/6/2019)
Cthulhu Stinks -- red (posted: 4/6/2019)
But then wouldn't you want to die in a collision with a tree than ... -- Iron Nusselt Number (posted: 4/6/2019)
Cthulhu has its flaws.... -- Mad Mike (posted: 4/8/2019)
Cutlass style not so much a problem -- red (posted: 4/6/2019)