Message:Time is Fleeting. Referencing all the odd rulez while playing adds to difficulty. Improving the options for play for a wheelchair is time not well spent. Should have been rulez for a palanquin or on elephants in the tunnels. Kidding.
There appears to be a rule for wheelie armed polearm use attached to the arm of the chair. Like a desk cutter, maybe?
Despite the quantity of Q&D, I'm not a fan of extra rulez. Q&D add variety, prevents stale play. Would not write a Q&D for Brash while tied-up or swimming. I'd be worried to Ref that there may be some buried exploits in DnD wheelchair paragraphs.
DnD is hard to Ref w/ strangers with all the weird stuff; makes forced set of adventure characters more and more practical. When DnD was supposed to be the characters portable game. Can more than one person sit in chair at a time using a Shield spell on all? DnD once let Ref adapt ad hoc; did that go away with lawyers? Was there a lawsuit of company or boycott?
Imagine screening all of DnD for wheelchair changes, things like polymorph or druid spells. Chair turns invisible but won't shapeshift to fish. There seems a rule about no one can attack the actual chair. Think a few orc would decide to do so, if they felt it was being used to kill them; disabling a wheel aids their cause. Let's not bully the kid at school nor in the game. Real kid not his character. Teach the two are not the same.
So much might be added to DnD and aid actual play. But what I see is additions for choice not variety, very little that strikes me as enhancements. How many classes are there now, a million?
Now there is a choice to run a character permanently seated; makes haggling about the same, which dominates online examples of play. Yet same effort, reading the entire set of rulez for interesting uses of each spell in general would have been more...interesting...then adding more NPC content co-opted by players.
DnD 2020 is just strange.
Yours,
IronRed
14-Jan-2021