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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) 6 Swords: Outcast woman with child; players are approached by someone in dire need, often defenseless. This card can also apply to any Patron who has a weakness or vulnerability that must be protected. Inverted, Fugitive; someone who is sought for crimes. The crimes may be long past, but Patron is still pursued. The justice may not be of this world; fugitive may have escaped a cult or ritual that employed demonic forces. - (Inverted) Temperance: Patron is patient and humble. Another person that the players will find easy to respect and follow. Inverted, Patron is quick tempered and emotional, often goes berserk in battle.
Mission: - 9 Rods: Organize repairs on an important warship, bridge, roadway or fortress. Inverted, plan and construct an important warship, bridge, roadway or fortress.
Obstacle: - (Inverted) 2 Swords: Rival is organized from the onset (Encounters pamphlet treat Knights as Knaves). Inverted, Rival has prepared long ahead of time for the Patron's mission attempt (Encounters pamphlet treat all face cards as Knaves).
Motivation: - (Inverted) 8 Rods: For various reasons, time is short -- this is Patron's final request or adventure. Inverted, he will collapse and die during course of scenario. - Tower of Destruction: Patron knows mission will bring about a personal loss, but he is not deterred. Inverted, Patron knows mission will bring personal loss to at least one of the players' families or countries.
Finances: - 3 Rods: Owner of many small shops, but limited usefulness. Inverted, owns a tavern or specialty shop; though little profit, he offers to make players his partners for backing mission.
Rival: - 8 Coins: Barbarian Warlord. Inverted, Leader Invading Tribes or Armies.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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