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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) 10 Cups: Head of Household; a person who represents a family, clan or possibly minority of society. Clan and family bonds remain the strongest; this is particularly true in the cities (where almost everyone seems related). This may also represent the players being recruited by a city or town representative to perform a task. Inverted, Organized Club or Fraternity of Magicians; an agent who represents an established group bonded together by common interest or activity. Members are only infrequently related by blood; more often, the group gathers for social purposes, share knowledge and specialized craft, or security. The group often has access to relics or controls forces of magic. These may also be the keeper of ancient records or protectors of a relic; some maintain protective fields that protect the world from greater evil or catastrophe.
Mission: - 7 Rods: Burglarize a place. Inverted, raid a garrison's barracks or armory for arms or one special item. - (Inverted) Moon: To complete the Mission, the players will mistakenly believe (or are led to believe) they need an object that is both difficult and dangerous to obtain. Inverted, instead of an object, the players will think they need the help of a person who will prove to be a handicap or detriment to bring along.
Obstacle: - (Inverted) Knave Swords: Rival has a servant that's a champion brawler or wrestler. Inverted, Rival has exotic pets or controls a demon or monster through the use of magic.
Motivation: - King Rods: Hiding from an unidentified person or past action. Inverted, because Patron is hiding from his past, he stays incognito or assumes a role not his own. Pick another card "WHO??" to determine the past identity of the Patron.
Finances: - (Inverted) 5 Coins: Breeds and owns five hundred horses -- extremely rich. Inverted, Patron owns many horses and will loan or perhaps give some to the players.
Rival: - Ace Cups: High Priest of Temple. Inverted, Apprentice of Temple.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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