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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - Knave Swords: Female Warrior; another example of chauvinism, in that despite her prowess, Patron is not respected or has no legal right to bear arms. Feminist overtones ("women are superior to men") are a must for proper role-play. Inverted, Female in Man's Attire; Patron appears to be male, but is in fact a female who disguises her identity; players should discover this fact sometime during the scenario. Since the female disguises her sex, she may be hiding from a suitor, past lover, cultural taboos, etc.
Mission: - Knight Cups: Organize a bandit gang. Inverted, train and outfit a rebellion.
Obstacle: - 7 Coins: One player will contract a disease that will leave him injured or in need of rest, at the scenario's end. Inverted, if wounded during mission, players will contract complications or diseases that will kill characters if not magically healed.
Motivation: - 10 Rods: Prove a point, make an example or show by deed. Inverted, wishes to outsmart his better in social position.
Finances: - (Inverted) 5 Coins: Breeds and owns five hundred horses -- extremely rich. Inverted, Patron owns many horses and will loan or perhaps give some to the players.
Rival: - 4 Cups: Retired Gentleman. Inverted, Old Adventurer.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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