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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - 4 Cups: Warden; a man tasked by a Baron or other powerful land owner to patrol his frontiers and rid the land of monsters and bandits. Inverted, Man obsessed on Goal or Someone who Seeks Revenge; a person with a Mission or Motive that is often illegal. Players may not be asked to commit crime themselves, but their Mission's completion will aid the Patron toward his illegal end. The obsession of the Patron may also cause the request to be "an offer that can't be refused" (without starting a fight).
Mission: - (Inverted) Ace Cups: Kidnap someone. Inverted, divert or remove a person from a location for specified period of time.
Obstacle: - (Inverted) Knave Cups: Men and resources of an entire city stand in way. Inverted, Patron's immediate family (wife or son) is opposed.
Motivation: - 4 Rods: Monetary gamble, but with high pay off. Inverted, low money gain, but assured chance of success with patience.
Finances: - (Inverted) 3 Coins: Gives fair wage for a hard days job -- that's all. Inverted, Patron expects player to work solely out of respect for his superior social position. - (Inverted) Judgement: Patron's clout depends on his finances; by using his wealth, he reduces his social status and ability to politically aid the players. Inverted, Patron relies on his social position, instead of his wealth, to waive debts or provide servants to the players.
Rival: - (Inverted) 4 Coins: Smuggling Merchant Captain. Inverted, Captain Monarch's Warship. - (Inverted) Lovers: Person is mistress or paramour of another pick ("WHO??"). Inverted, a long forgotten lover or paramour.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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