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Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Standard Barony Mission:

This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- Knave Rods: Foppish Warrior; a warrior who has many effeminate characteristics. This Patron can still be an excellent fighter (most are), but his mannerisms are such that he enjoys personal adornment -- perfume, jewelry, colorful garments. A fop is not always a dandy; remember, magic has a way of perverting the most rugged of fellows. Inverted, Dandy Disguised as Female; a man who dresses as a female can only be two things -- perverse or plotting intrigue. Assuming the Patron is not a homosexual, the fact he deceives the players should influence future picks with additional deceit. The disguise can be very good (players honestly think they discuss employment with a woman), or else, the Patron will look and act like a man who wishes he was female ("okay, I'll say it; the guy's a tad queer, but that don't make his Mission any less valid -- come on guys role-play or give this dandy the boot").

Mission:
- (Inverted) 2 Rods: Join a pirate or Viking ship's crew. Inverted, join a warship that hunts pirates or sets off to destroy a Rival's ship.

Obstacle:
- (Inverted) Ace Cups: high ranking priest becomes involved opposed to mission. Inverted, leader of a demonic cult becomes involved opposed to mission -- magician who can summon weird creatures to attack the players during travel.

Motivation:
- 4 Cups: Fears something and wants another to perform task. Inverted, Patron fears something and wants another to perform task; this fear is all in his mind, but players sense fear.

Finances:
- 4 Coins: One of riches men in the world in coin and lands. Inverted, though rich, Patron refuses to spend any on certain items (Referee decides which items, but weapons are always a good choice -- "you won't see me buying an instrument of death; can't you do the job without resorting to arms"); player must tactfully or deceptively acquire such funding.

Rival:
- Queen Rods: Powerful Woman. Inverted, Notorious for Crimes.
- (Inverted) Hanged Man: Person is widely believed to be dead (but as seen is not). Inverted, he is a hero of legendary prowess.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:







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