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Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Standard Barony Mission:

This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- King Swords: Warlord; a person who holds a domain by virtue of his own force (often magical) or that of his army. This may be a difficult time, and the Warlord's duties keep him from completing a task that he may otherwise have enjoyed performing himself ("with great power comes greater responsibility"). Unlike the secretive and paranoid hereditary monarchs, the Warlord ("having faced perhaps terrors more frightening than mortal men") meets directly with the players when proposing his deal -- players risk death by refusing. Inverted, Soldier representing; an agent from a powerful Warlord comes to the players to offer the Mission; Warlord himself is detained elsewhere -- "so we can refuse right?"

Mission:
- (Inverted) Ace Swords: Act as a witness on behalf of an event. Inverted, act as a witness on behalf of an event that was not observed; players will be asked to fabricate details and lie about such in ruler's court.

Obstacle:
- (Inverted) 6 Coins: Patron is followed by assassin from past unrelated deed. Inverted, Patron will be poisoned, during the scenario.

Motivation:
- (Inverted) Queen Coins: Simply monetary concerns. Inverted, simply monetary concerns, but as compared to the wealth of the Patron; tens of thousands of gold coins may be on the line.

Finances:
- 8 Coins: Controls city and trade like a merchant-prince, but most cargoes and ships are already committed. Inverted, though Patron is a master of a guild that once controlled trade in an area, he is now penniless; this fact may remain unknown to the players, who might agree to the task on the reputation of the guild's name alone.
- (Inverted) Chariot: Patron sends additional guards along in support of the player; possibly led by an NPC. Inverted, Patron sends guards as watchdogs on the player's actions; these will insure job is completed or players suffer accordingly.

Rival:
- 4 Swords: Dwarf. Inverted, Demi-Human or Monster.
- Force: Person is skilled at combat. Inverted, person also skilled at unarmed combat.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:







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