Making Players choose to retreat is tough ...
Message:First you have to have a mob tough enough to warrant retreat.
Second, you have to communicate that fact to the players.
Third, the mob can't be so tough that the players don't have the opportunity to retreat.
In session 2, I don't think the characters were injured at all. And, if I remember session 1, Tony got injured by a bad roll and had the bad fortune to string another bad roll in series.
Yours,
IronConrad
24-Apr-2023