Gaining a Cancel Shaken, Catbird Seat, Fury Pip, Cancel DefMod, Tactics Pip, Ignore a wound, …those are based on Trait Strategic Benefit.
Bold: Ignores first Shaken penalty received each adventure.
Clever: Gains Catbird Seat once per adventure.
Energetic: Gains Fury once per adventure.
Gifted: Cancels DefMod once per adventure.
Methodical: Gains Tactics Pip once per adventure.
Rugged: Ignores first vicious wound received each adventure.
Any player character by his Traits may activate his benefits at any time. He may also attempt Responsive actions of Tasking with no dice modifier to restore one Strategic Benefit. He does not need to apply it immediately. Yes, so long as he is alive he can continue to use Rugged (Tasking) to be able to avoid wounds.