Message:Outlands Character Sheet
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Character Name: Murkstav of Solosworn
Player Name: 0
Export Date Time: Wednesday, April 7, 2021 7:40:07 PM
Character ID: 1075
Warped Outcome Total: 0
Traits: Rugged, Bold, Gifted, Energetic
Level: 0
Character Status: Active
Task Resolution: Out of the Ordinary: 7 -- Difficult: 12 -- Tasking: 14 -- Nearly Impossible: 16 -- Attempts: 1
Wounded: No
Make Rolls Remaining: 0
Coin Purse: Yes
Character Portrait: 04
Long Boat Name: Skidbladnir
Skills Known:
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Duelist (Fencer), Delver, Pickpocket, Bowman, Man-at-Arms
Swaggering Techniques Known:
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Swaggering Note: The <*> Indicator is the Swaggering Technique is Marked Glorious.
- Personal: None
- Blade: None
- Mount: None
- Wizardry: None
- Long Boat (SHARED): None
Ignobles:
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- ( No ) Adventure, Exotic Travel, Dangerous Encounters, Intrigue
- ( No ) Crafty Deeds, Cunning Exec. of Skills, Ingenuity
- ( No ) Growth, Leadership, Comradship, Political Gain, Rank
- ( No ) Bards Tale, Fame, Triumph, Notoriety
- ( No ) Desires Fulfilled, Profit, Revenge, Power
- ( No ) Heroics, Courage, Audacity
- ( No ) Battle, Military Engagements, Strategy
- ( No ) Exercising Prudence, Forethought, Precaution
- ( No ) Magic: Exposure, Use, Acquision, Vanquish of Monstrosity
Character Notes:
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** See Log for Character Generation Notes **
== Trait Bonuses ==
(Track their Status by Adventure Here)
(B1) Trait Bold = At each advancement, gain one bonus technique or mark one known as Glorious.
(B2) Trait Bold = Once Per Mission may ignore the first occasion of forced Escape Method, Irregular Method, or Surrender.
(B3) Trait Bold = Once Per Mission at the start of an engagement, may sacrifice Swaggering Technique for Fury Pip.
(E1) Trait Energetic = Once per Adventure, grants Fury Pip in one situation or battle.
(E2) Trait Energetic = At Level 5, Once per Adventure, you may gain a Command Pip.
(G1) Trait Gifted = At Advancement, gain one Wizardry, Blade, or Mount Swaggering or mark one Glorious.
(G2) Trait Gifted = Once per Adventure, may trade one Swaggering Technique (known or Long Boat) to ignore Warped Outcome (of anyone of the group).
(R1) Trait Rugged = You may Ignore the First Vicious Wound in an Adventure (Bonus Wound).
(R2) Trait Rugged = At Level 5, you may Ignore the First Vicious Wound in an Adventure (Bonus Wound) of any Character (instead of R1).
Yours,
Valdus92
07-Apr-2021