The online cult of Bombi was growing and elements of the code were found aboard the Perisher. We went searching for a set of replacement Y-units to remove the code-virus threat from our vessel. Turns out we could drop kick the Influencer right out of our combat district by the end.
We discovered that a syndicate has a Worm Hole generating device and offers parallel routes on some trafficked arteries. That could prompt Tetra-League civil war.
Encounters went quick: Ace-Eight (two flips), but the climax was tough going with only four troopers to cover all three tactical positions required. We slogged and J&D and battled to the end. One person wounded, double Purple Heart recipient, Rojo Walker. There is still no decision on our Commander, but we now have a designated DOC (Red) and Weapon’s Spec (Rusty). Our squad commander will be the one to finally earn Dreadnaught as a Savvy swaggering. he will give us a name besides, Those Guys.
At the conclusion of the climax to the adventure, Bombi was defeated. Yet we added an NPC, The Immortal, a Stygian joins the squad. She spends most of her life in slumber, ghostly. She seems a nutter, but makes you wonder. When she first arrived, she mentioned all the Good Times, which she has had, but she must be moving on. She seems to always be saying that she will be moving on soon. The Mystic tells of a Rune Crystal needed to solve a puzzle to unlock the power of love (an ancient weapon). Clues will appear along the way. But this MacGuffin is not defined fully yet. The Kro Horde is stopped in our command district only by finding the Rune Crystal and the Anti-Clone Weapon. All the way to Level Seven Tasks.
Immortal aids the group on each expenditure of a Make-Roll (all).
1 All start Fury next Engagement
2 Catbird for random PC Terran or Cruz
3 Tactics Pip
4 Ignore vicious this Engagement
5 Ignore Shaken this Engagement
6 Reduce PM cycle to zero w/o penalty.
7 Ignore action-squad position Handicap this engagement
8 Ignore any loss to Dauntless Perisher this engagement
Anyone using Trip w/ Immortal on-board will add one to Insanity. Maybe use the Whale Roads.
The game ended with a Triple Nine campaign event. The system of Eroding Leo was Tylerized by an unknown faction (Bombi, perhaps). The Greenspace Society removed the wildlife and brought the arks to three other systems, increasing Squad 93's tasks ahead to eliminate evasive species.