Message:We finished Dungeon One and slaughtered Carrion Men, defeating them in their stronghold. In Dungeon Two we faced Spiders, huge damage, but easy to defat once we discovered their weakness in the Throat.
We also entered a trapped lair of Fantastic Ones, creatures bound to our plane by arcane gems. Could be a record but my Spear Gor-Andra and Talisman Fesp combined to allow my character to kill twenty. I made level seven.
The only way to reach the endgame was to convince the Keeper of the Orb to allow us to use his gift. Good rolls by our Alchemist Sarcastro. The genius, Conundro, should also be praised. Even poor Pax, the Immolater, made some rolls while picking-up a ring that imparts all manner of magical attacks. He will use it (hopefully) for the party good.
Soon one-way doors, moving blocks and random party splits will enter play. The horror.
Back to the Elections in Battle Born Next?
Maybe, we are having fun running the mazes and character building in Dungeon Puzzle, an easy to run thing with the Tool.
Yours,
IronRed
25-Feb-2024