Message:At the risk of igniting a second fuse...not a kid's game, truly. Kids are not typically allowed to play these chat games because there's no telling who they meet and what they might divulge. High School yes, definitely college, some post college for the tragically isolated. All speculation by me as I'm not a player. Is there a crossover? Sure, I knew WoW players who also enjoyed this style of sims, Toonland and such. We ran into this gamer type at conventions. Free-style may not appeal to them. They do own the TUBER airwaves.
The Animal Isle game seems an analog for an adult meet spot, a coffee house w/o coffee. Covid isolation has added much content and subscribers. People are lonely. Sometimes easier to be a cartoon. I found the video fascinating from the effort involved and the anthropology of why it was made. If Roll20 had the same amount of details, if only. Probably does for sale.
Be kind(er) on the folks reviewing. The man w/ mega subscribers does make his living chatting. He was invited by the Biden campaign; both are shills and solidly his constituents. That's not really relevant anymore than say D&D opening up all classes for inclusion. The money is where the money is?
Maybe I should delete the post, except it is a game. I see this as cyberpunk, virtual play in a virtual world. It will morph violently; good or bad?
The Animal Isle is a big seller for Nintendo. People do spend lots of time exploring other people's safe-places. It's a odd sim. I don't see the entertainment. I may find the build aspect puzzle-like?
Not much a fan of strangers, so the social aspect is lost one me.
Yours,
IronRed
18-Oct-2020