About | Vox | Login |

Home

Cutlass Home



Generate Another


Spacegamer.com - Crimson Cutlass Mission:

This uses the Tarot Card to Generate a Mission on the Fly as described in Crimson Cutlass Book 2 -- Generating Missions. (For even more value, use Book 3 to generate Encounters on the way!!!!)

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- Four of Swords: Disgraced Soldier

Mission:
- Five of Rods: Crew duty on ship that's part of a convoy (traveling Spice Routs or to New World).

Patron Finances:
- Five of Coins: Breeds and owns five hundred horses - extremely rich (will loan to outfit a cavalry force, but sells few).
- The Chariot (Inverted): Patron sends additional guards along in support of the player; possibly led by an NPC. Guards are watchdogs on the player's actions; these will insure job is completed or player suffers accordingly.

Patrons Reasons / Motivations:
- Eight of Cups (Inverted): Change land boundaries or trade routes (between countries at war).

Opposition:
- Knight of Cups (Inverted): Treachery in the group will lead to false accusations and threats among the players (patron will become suspect during scenario).
- The Hermit (Inverted): Oppositions has spies and agents everywhere setting ambush; ignore all Queen encounters (never make it to players).
- The Lovers (Inverted): One of the player's closest relatives (possibly father, else son, wife or brother) has joined opposition.
- The Emperor (Inverted): Mission is treason in one (or all) player's homelands. During the mission, all players with lordly trait temporarily lose this advantage (self doubt exists throughout the scenario).

Rival:
- Ten of Coins (Inverted): Eccentric Collector
- Death (Inverted): Person is currently wounded or ill and will die from wound sometime during the scenario.
- The Pope (Inverted): Person has numerous allies of a growing Reformed Church.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Climax Encounters in Crimson Cutlass!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




Copyright Better Games and SpaceGamer LLC