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Spacegamer.com - Crimson Cutlass Mission:

This uses the Tarot Card to Generate a Mission on the Fly as described in Crimson Cutlass Book 2 -- Generating Missions. (For even more value, use Book 3 to generate Encounters on the way!!!!)

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- Eight of Rods: Letter / Note or Message
- The Magician: Patron is guileful, silver-tongue, wheeler-dealer.

Mission:
- Six of Cups (Inverted): Deliver a note or message (adversary of player).

Patron Finances:
- Ten of Rods (Inverted): Clout to marshal and billet and army (but shipwise without any means - plenty of soldiers).

Patrons Reasons / Motivations:
- Two of Coins: Control a regional area (dominate a port's shipping).
- The Star: Patron was convinced by another of mission's success.

Opposition:
- Ace of Rods (Inverted): Lone and elusive highwayman becomes aware of job (tires not to thwart plan, but profit from it).

Rival:
- Eight of Swords (Inverted): Refugee / Survivor

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Climax Encounters in Crimson Cutlass!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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