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Spacegamer.com - Crimson Cutlass Mission:

This uses the Tarot Card to Generate a Mission on the Fly as described in Crimson Cutlass Book 2 -- Generating Missions. (For even more value, use Book 3 to generate Encounters on the way!!!!)

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- Knight of Cups (Inverted): Travelling Justice
- The Fool: Patron is indecisive, would rather fate of luck decide most actions; all players receive only half their usual 'make-rolls'.

Mission:
- Five of Swords: Find and threaten or maim someone (an innocent person, relative of mission's Rival).

Patron Finances:
- Nine of Cups (Inverted): Fortune is are and jewelry, but limited hard coin (will not sell any of this collections).
- The World: Whatever the Patron has, becomes world scale in magnitude. If possible, add the word world into the statement of his finances.

Patrons Reasons / Motivations:
- Nine of Coins (Inverted): Thinks player is competent and trustworthy (knows player is the only one able to complete).

Opposition:
- Nine of Swords (Inverted): At least one natural or weather encounter will occur (at least three).

Rival:
- Eight of Coins (Inverted): Messenger of Royal document

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Climax Encounters in Crimson Cutlass!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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