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Spacegamer.com - Crimson Cutlass Mission:

This uses the Tarot Card to Generate a Mission on the Fly as described in Crimson Cutlass Book 2 -- Generating Missions. (For even more value, use Book 3 to generate Encounters on the way!!!!)

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- Ace of Rods: Merchant Captain

Mission:
- Three of Rods: Raid neighboring land's ships, trade or warehouse (transport arms and munitions to foreign civil war).

Patron Finances:
- Ten of Cups (Inverted): Recent catastrophe exhausted wealth; funds are meager (but covers this and feigns rich lifestyle).
- The Hanged Man (Inverted): Patron only offers that which means little, in reality could give quite more.

Patrons Reasons / Motivations:
- Five of Coins: Needs cronies and lackeys to praise his actions (thinks players too insignificant to threaten his stature or too stupid to command).

Opposition:
- Knight of Coins: Many different interest groups banded together (disorganized, but the most unusual of people oppose the mission).
- The Fool (Inverted): A loyal NPC will prove a detriment somehow to the mission.

Rival:
- Five of Rods: Advisor to Monarch

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Climax Encounters in Crimson Cutlass!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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