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Spacegamer.com - Crimson Cutlass Mission:

This uses the Tarot Card to Generate a Mission on the Fly as described in Crimson Cutlass Book 2 -- Generating Missions. (For even more value, use Book 3 to generate Encounters on the way!!!!)

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- Seven of Coins (Inverted): Dockmaster
- The Hermit: Patron is much older than he appears.

Mission:
- King of Cups: Disrupt trade in and area (stop or eliminate a disruption to trade).

Patron Finances:
- Six of Swords: Money is no obstacle - job must be done (and better be done by a certain time).
- High Priestess: Someone else lends finances to the Patron's mission .

Patrons Reasons / Motivations:
- Ten of Rods: Raw power and advancement in social poison (usurp throne himself or aid another pretender).

Opposition:
- Four of Cups: Success of climax depends on enlisting the aid of another who will first require a mission of his own (chain for several climaxes and submissions develop).

Rival:
- Knave of Swords (Inverted): Traitor / Informer

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Climax Encounters in Crimson Cutlass!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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