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Spacegamer.com - Crimson Cutlass Mission:
This uses the Tarot Card to Generate a Mission on the Fly as described in Crimson Cutlass Book 2 -- Generating Missions. (For even more value, use Book 3 to generate Encounters on the way!!!!)
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - Ace of Coins (Inverted): Experienced Seaman
Mission: - Nine of Coins (Inverted): Rob someone (strong-arm someone to repay a debt).
Patron Finances: - King of Swords: organizes finances to doubloon - player's salary (same, but organized to the farthing).
Patrons Reasons / Motivations: - Six of Cups (Inverted): Heard of player's past adventures and reputation (in a negative way; thinks players are too stupid to betray the plan or easy to silence later in needed).
Opposition: - Ten of Swords: Bad fortune will befall players; when one player uses a 'make-roll', all having some, must expend one (good fortune will follow; double the 'make-rolls'). - The Pope: One (or all) players will be threatened with excommunication unless he abandons his quest. - The Chariot: Oppositions will retreat and evade constantly from the players.
Rival: - Knave of Coins: Pirate Captain
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Climax Encounters in Crimson Cutlass!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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