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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) 10 Cups: Head of Household; a person who represents a family, clan or possibly minority of society. Clan and family bonds remain the strongest; this is particularly true in the cities (where almost everyone seems related). This may also represent the players being recruited by a city or town representative to perform a task. Inverted, Organized Club or Fraternity of Magicians; an agent who represents an established group bonded together by common interest or activity. Members are only infrequently related by blood; more often, the group gathers for social purposes, share knowledge and specialized craft, or security. The group often has access to relics or controls forces of magic. These may also be the keeper of ancient records or protectors of a relic; some maintain protective fields that protect the world from greater evil or catastrophe. - Judgement: Patron is shrewd judge of character, often superior in skill and level. Inverted, Patron is a drunkard or addicted to elixirs that impair most of his decisions.
Mission: - King Rods: Perform a ridiculous or insulting task. Inverted, perform a seemingly suicidal task.
Obstacle: - (Inverted) 9 Cups: Must traverse many unexplored or rugged-arduous miles of both land and water before entering Climax. Inverted, accidentally cross an area where a wizard conducts powerful conjuration that changes physical laws over nature -- "why don't my arrows fly straight?"
Motivation: - (Inverted) 7 Swords: Become dominant military force in area. Inverted, place another, unknowingly, into a position of political or military importance.
Finances: - (Inverted) Queen Coins: Simple possessions and a pouch of gold. Inverted, Patron has only simple possessions and a pouch of something he will not show - perhaps pearls of high value or maybe just sand - he promises the pouch as the players' reward.
Rival: - (Inverted) 10 Coins: Secretive Sage. Inverted, Eccentric Collector.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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