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Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Standard Barony Mission:

This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- (Inverted) 5 Swords: Person who looks like another, Con-man or Opportunist; Patron will be mistaken for another. Pick a card "WHO??" for the identity of the look alike. This deception may be played in order to entice the players unwittingly into a deal. Inverted, Shape-Changer; deception is created by magical means. From this point on, the players are in danger -- if not from Patron, from powerful adversary they would have better sense not to face.
- (Inverted) Lovers: Two Patrons are involved, but only one approaches the players at this time; pick an extra card for second Patron's identity ("PATRON??"). Inverted, other person (second Patron) is not aware that the players' Patron is recruiting the player's services.

Mission:
- (Inverted) 4 Rods: Transport item(s) over land. Inverted, faster than Rival moving similar item(s).

Obstacle:
- Knave Coins: Mission succeeds only if a player performs a ruthless deed or action out of character. Inverted, for the mission to succeed at least one player must perform a ruthless deed against another player.

Motivation:
- (Inverted) 8 Cups: Repay favor of an old friend, comrade or lover. Inverted, repay debt to a friend who is now dead.

Finances:
- Knave Rods: Rich, but "dwarf-tight" with money and property. Inverted, Patron is rich, but pays mere lip-service from his money, troops and property -- promises much but gives little of any practical use.

Rival:
- (Inverted) Knave Swords: Spy or Foreign Agent. Inverted, Traitor or Informer.
- Hierophant: Person has numerous allies in a religious sect. Inverted, among the worshipers of the One True God.
- Hanged Man: Person is widely believed to be dead (but as seen is not). Inverted, he is a hero of legendary prowess.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:







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