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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) 9 Swords: Guild of Beast; loosely formed society, not truly a guild that deals in the capture and training of animals. Since gladiatorial games of once supreme emperors (some still even reigning) require exotic beasts, these men collectively joined to share secrets and refine their talents. In later days, their titles have become mostly ceremonial, but some members (maybe even this Patron) still know the craft, magic or skill of mastering beasts. Inverted, Cult of Dark One; Patron is a member of a group that worships demons and depravity. He ultimately seeks a return to the days of rampant magic and random power. Today, most of these cults are simply groups of snake charmers. Patron will keep his affiliation (loyalty and worship) a secret.
Mission: - 9 Coins: Perform a dishonorable act. Inverted, prevent a dishonorable act from occurring.
Obstacle: - King Cups: Various local guilds that provide supplies or mercenaries becomes involved opposed to mission. Inverted, international guilds that control certain rare commodities becomes involved opposed to mission. - (Inverted) Moon: None of the opposition directly opposes the mission, they simply hate the Patron. Inverted, some of players' Enemies will try to stop their plans (become unforeseen opponents).
Motivation: - Ace Rods: Thwart another's plans. Inverted, disgrace a Rival's position.
Finances: - (Inverted) King Rods: Wealthy, but without local power and influence. Inverted, Patron was once the leading government official; he has wealth, but has since lost political power.
Rival: - (Inverted) 8 Cups: Royal Jester, Artist or Sculptor Inverted, Sham or Opportunist. - Chariot: Person is currently in hiding or fleeing from Patron. Inverted, not Patron, but a third party. - Fool: Person is really a front (posing in place of) a person that truly makes all the decisions. Inverted, impostor will play role all the way to death, insuring true Rival survives. - Judgement: Person is someone other than he appears; pick another card for true identity ("WHO??"). Inverted, this becomes obvious to players once they meet the person (at that time switch to true identity).
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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