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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - King Rods: Landed Noble; a Baron or other high born official who governs an area under the authority of a more powerful emperor or monarch. In these more troubled times, as kings loose their rights and their kingdoms are being dismantled, such a man may wield unrestricted power in an area ("here I am the law"). Inverted, Urban Aristocrat; a lord who manages and rules a city or port for a more powerful emperor or monarch. As with baron, this city may only pay lip-service or bear false allegiance to the rightful king or emperor. - (Inverted) Tower of Destruction: Patron was ordered by someone of greater importance (like the King or a Deity) to complete this task. Inverted, Patron knows Mission will destroy his own power or take his own life, but he remains committed out of loyalty, respect or intimidation. - (Inverted) Star: Patron is a famous person, widely known and familiar to players. Inverted, Patron is infamous, vicious, widely feared; in some cases the true Patron will not be human; thus, it will not appear in person (the players meet an agent or phantasm of this threatening creature or force). - (Inverted) Temperance: Patron is patient and humble. Another person that the players will find easy to respect and follow. Inverted, Patron is quick tempered and emotional, often goes berserk in battle.
Mission: - (Inverted) King Coins: Represent the Patron as his agent in a deal or assume his duties while he is away on personal affairs. Inverted, serve as the ambassador to the players' city or state, representing the interests of a foreign government or demi-human force.
Obstacle: - 3 Coins: Patron underestimates the size of the opposition, length of journey, amount of supplies required, etc. Inverted, Patron purposely misrepresents true magnitude of challenge. - (Inverted) Moon: None of the opposition directly opposes the mission, they simply hate the Patron. Inverted, some of players' Enemies will try to stop their plans (become unforeseen opponents).
Motivation: - (Inverted) 3 Rods: Raw power and advancement in social position. Inverted, usurp rule of the land for himself or aid another pretender.
Finances: - (Inverted) 6 Cups: Pays above average wages and provides most requested items. Inverted, Patron pays a modest wage and provides most requested items, but the equipment or special devices must be returned undamaged or players must reimburse the loss.
Rival: - (Inverted) 2 Rods: Whore or Harlot. Inverted, Adulteress or Noble's Mistress.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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