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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) Knave Coins: Journeyman, Tinker, Vendor or Monger; simple folks who make a living by trading in common wares. Do not pick a Finance card (or ignore picked card). This selection is similar to the peasant, another underdog. Inverted, Miner, Tradesman or Unskilled Laborer; an even more impoverished fellow who earns barely a living from working with his hands. Do not pick a Finance card (or ignore picked card), but also do not pick Other Opposition (or ignore pick). Missions from these folks tend to be direct, without many if any Encounters from travel.
Mission: - 3 Rods: Act as a champion for the Patron in a duel or fight in an arena spectacle. Inverted, substitute for Patron's military obligation; such a practice is legal in most countries (important men avoid a general draft by hiring a replacement to serve instead); when illegal, Patron asks one player to impersonate him and take his place on the battle rosters.
Obstacle: - Ace Swords: World's finest (non-player) swordsman is involved as an agent of the opposition (usually a person who must be combated with magic). Inverted, Rival has a servant or enslaved demon that is immune to the adverse effects of magic (usually means creature must be combated with special weapon or basic force of blows).
Motivation: - 7 Swords: Become dominant military force in area. Inverted, place another, unknowingly, into a position of political or military importance.
Finances: - (Inverted) 4 Swords: Wealthy, but hopes player will split cost of venture. Inverted, Patron is wealthy, but still would like players to split costs; however, all rewards are still the Patron's (this of course is revealed much later).
Rival: - 5 Rods: Respected Lord of Estate. Inverted, Regent of Noble (not yet of age).
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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