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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - Knight Cups: Mounted Messenger; an agent from a Baron or King, less frequently from a general in the field, who seeks players for a task. Mounted Messengers can also recruit the players for Missions of their own, but less frequently. Often pick a card "WHO??" to find identity of Patron; other times, messenger will simply say he represents an important figure ("he wears the colors of the king"), but refuses to give additional details. Inverted, Traveling Justice; a person who travels from city to city inside of a king's realm, acting as judge in cases involving nobles. By law, only ones social superior may legally convict someone for a crime. Often nobles go unpunished for minor deeds, because their is no one with the legal authority to accuse them. This person has the legal mandate to arrest anyone, conduct a trial for the crime, and often see that final justice (execution) is completed. Mission may not relate to present assignment; justice may simply have personal matters he needs the players to accomplish while he is detained by duties. Such men have numerous enemies, draw two cards for Unforeseen Opponents; likewise, the power and influence of such a potential Friend can not be understated.
Mission: - (Inverted) 4 Swords: Perform an important or secret Mission for the ruler. Inverted, perform an important or secret Mission for the ruler, but task is described as a routine escort duty.
Obstacle: - King Rods: Local noble, wealthy and powerful becomes involved opposed to mission. Inverted, legendary beast, in most cases a dragon or a demon equally as feared, becomes involved opposed to mission.
Motivation: - (Inverted) 10 Coins: Needs trusted outsider, since traitor suspected in his own troops or companions. Inverted, seeks to discover traitor and force him to action. - Star: Patron was convinced by another of mission's success. Inverted, Patron has an ulterior motive (pick an extra card "WHY??" to reflect this).
Finances: - 7 Cups: Neither very wealthy or very poor, yet has anything required for the scenario -- Referee use discretion. Inverted, Patron has anything needed for the mission, but it takes him time to acquire these items (the more unusual the more time -- Referee decides).
Rival: - (Inverted) 4 Cups: Retired Gentleman. Inverted, Old Adventurer.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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