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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) Queen Rods: Noble Woman; the wife of a lord; she will hold power, but only by virtue that her husband has power. She will usually approach the players unbeknownst to her husband; otherwise, she may be a widow (a frequent occurrence in fantasy genre) and only maintains title. Inverted, Chamber Maid Sent by Noble Woman; a servant of a noble woman. Definitely the noble woman approaches the players against the wishes of her husband. She doesn't necessarily conspire against him, but he will become a Rival should the players' plans become known to him. - (Inverted) Wheel of Fortune: Reshuffle the deck and continue. - (Inverted) Hanged Man: Patron is at risk for seeking out players for Mission. Inverted, Patron's role is transient; soon another will become the Patron (pick an extra card for identity of this later Patron, "PATRON??").
Mission: - Ace Rods: Prove or disprove a legend, mystery or magical event. Inverted, start rumor or gossip of a legend or magical event. Note, this may not be a total lie; players may be asked to spread fame of another's unproven discovery.
Obstacle: - 7 Coins: One player will contract a disease that will leave him injured or in need of rest, at the scenario's end. Inverted, if wounded during mission, players will contract complications or diseases that will kill characters if not magically healed.
Motivation: - 7 Cups: Formalize his position and status. Inverted, prove his capability under duress.
Finances: - (Inverted) Knight Coins: Gives only an amulet and says "gods will provide the rest" (Referee decides to what degree the amulte "provides"). Inverted, Patron gives only a "word of magical power" and says magic forces will protect the players (whether they do is at Referee's discretion).
Rival: - (Inverted) 10 Coins: Secretive Sage. Inverted, Eccentric Collector.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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