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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - 4 Rods: Steward or Castellan; a person who manages the day-to-day affairs and business of a manor. He may act as an agent for his master (always a landed noble) or act independently of the same. However, the Patron 's personal life is so attached to the house he runs, the Mission will somehow relate to the manor, lands or lord he serves. Inverted, Slave Obeying Orders of Another; a servant relates a request from a master. Select a card for "WHO??", since his master, unlike the steward, could be anyone. Identity ("WHO??") of master often implies an explanation for why he did not come to the players in person.
Mission: - 5 Swords: Impersonate someone. Inverted, spread rumors and create hysteria in an area by simulating the threat of a marauding monster.
Obstacle: - 2 Cups: Soldiers, considered the finest in the world, though a recent event has left their force scattered, become involved opposed to mission. Inverted, inquisitor seeking irreverent, those that believe in more than one god, becomes involved opposed to mission.
Motivation: - King Cups: Pure and just motive. Inverted, monumental or decisively patriotic motive.
Finances: - 9 Cups: Fortune in art and jewelry, but limited hard coin. Inverted, though Patron has a fortune in jewelry, he will not sell any of his pieces. His finances are thus limited.
Rival: - Knave Rods: Lord of Garrison. Inverted, Chief Constable.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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