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Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Standard Barony Mission:

This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- (Inverted) King Rods: Landed Noble; a Baron or other high born official who governs an area under the authority of a more powerful emperor or monarch. In these more troubled times, as kings loose their rights and their kingdoms are being dismantled, such a man may wield unrestricted power in an area ("here I am the law"). Inverted, Urban Aristocrat; a lord who manages and rules a city or port for a more powerful emperor or monarch. As with baron, this city may only pay lip-service or bear false allegiance to the rightful king or emperor.

Mission:
- 3 Cups: Perform specific skill - like hunter, navigator, physician or interpreter - for someone performing a grander plan. Inverted, begin Mission by performing a specific skill, but later recruited to join this bigger plan; choose a second Mission card to detail the true Mission of Patron.

Obstacle:
- King Coins: Someone will attempt to bribe players from service. Inverted, Rival will attempt to bribe the players to turn sides against their Patron.
- (Inverted) Emperor: Mission is treason in one (or all) player's homeland. Inverted, during the mission, all players with magical ability will temporarily lose these powers.

Motivation:
- 6 Cups: Thrill, drive to experience a challenge. Inverted, actual mission is secondary to the glory of battle.
- Temperance: Patron is not patient; motive is ill-thought, and time is not right. Inverted, sometime after the start of the scenario, Patron will break under stress and become worthless to the players.

Finances:
- (Inverted) 8 Swords: No coin, but storehouse goods of all description. Inverted, Patron offers no coins, but players may graft and pilfer from storehouses he guards (or knows the guards).

Rival:
- Knight Coins: Exchequer of Mint (person in charge treasury and the minting all coins in a land). Inverted, Monarch's Chief Tax Collector.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:







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