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Spacegamer.com - Standard Barony Mission:
This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)
Mission Title:
Party Leader:
Patron: - (Inverted) King Swords: Warlord; a person who holds a domain by virtue of his own force (often magical) or that of his army. This may be a difficult time, and the Warlord's duties keep him from completing a task that he may otherwise have enjoyed performing himself ("with great power comes greater responsibility"). Unlike the secretive and paranoid hereditary monarchs, the Warlord ("having faced perhaps terrors more frightening than mortal men") meets directly with the players when proposing his deal -- players risk death by refusing. Inverted, Soldier representing; an agent from a powerful Warlord comes to the players to offer the Mission; Warlord himself is detained elsewhere -- "so we can refuse right?"
Mission: - (Inverted) 3 Swords: Find an adversary of Patron and murder him. Inverted, find and murder an adversary who is also an Enemy of at least one player.
Obstacle: - 3 Coins: Patron underestimates the size of the opposition, length of journey, amount of supplies required, etc. Inverted, Patron purposely misrepresents true magnitude of challenge. - Moon: None of the opposition directly opposes the mission, they simply hate the Patron. Inverted, some of players' Enemies will try to stop their plans (become unforeseen opponents).
Motivation: - (Inverted) Knight Cups: Thinks player is easily bribed or paid to look the other way should mission become more base. Inverted, feels everyone has a price and is prepared to pay.
Finances: - 9 Coins: Can steal or illegally acquire anything needed for job. Inverted, Patron can steal anything for the players, but the item must be available (i.e. in the area) to steal; Patron will not leave area to meet players demands.
Rival: - (Inverted) 3 Rods: Ship Owner or Ship Builder. Inverted, Master Navigator or Seamen.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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