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Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Standard Barony Mission:

This uses the Tarot Card to Generate a "Standard" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Standard means it is not focused exclusively on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it. (It pastes nicely into Word.)

Mission Title:

Party Leader:

Patron:
- 2 Coins: Performer, Juggler, or Singers of Poems; an entertainer. In fantasy world often these men can charm or use minor illusions to increase their deceptions. These men are also often paramours (illicit lovers) of powerful nobles (noblewoman) or fleeing prosecution for other minor crimes. Inverted, Artist or Sculptor; controversial figure who creates images that are craved by ruling nobles. Almost all of these men will have a more powerful Patron of their own, who will not approve of the artist's hiatus in work to conduct an adventure.

Mission:
- (Inverted) Queen Coins: Spy, observe or obtain military information. Inverted, thwart a foreign spy from obtaining secrets.

Obstacle:
- 3 Swords: Foreign emissary, spy or assassin is somehow involved and will try to thwart the mission. Inverted, a Friend of one of the players has had his mind and allegiance swayed to the Rival through the use of magical forces.

Motivation:
- (Inverted) Ace Rods: Thwart another's plans. Inverted, disgrace a Rival's position.
- (Inverted) Empress: Patron's motives are so irresistible, that all the players will eventually adopt the same. Inverted, motive is so distasteful, that players will feel drawn to support opposition by scenario's end.

Finances:
- (Inverted) 2 Cups: Planning to marry and use dowry to fund mission. Inverted, Patron plans to marry after the mission and use his dowry as a reward, but he loathes impending marriage; failure of the mission may also annul the event (i.e. players must succeed or their failure means no chance of payment).

Rival:
- (Inverted) 10 Rods: Diplomat or Emissary (from another lord). Inverted, Overseer in a Truce.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:







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