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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) King Rods: Landed Noble; a Baron or other high born official who governs an area under the authority of a more powerful emperor or monarch. In these more troubled times, as kings loose their rights and their kingdoms are being dismantled, such a man may wield unrestricted power in an area ("here I am the law"). Inverted, Urban Aristocrat; a lord who manages and rules a city or port for a more powerful emperor or monarch. As with baron, this city may only pay lip-service or bear false allegiance to the rightful king or emperor.

UnderWorld Mission:
- (Inverted) Knave Rods: Separate a vile man or creature from the source of its power; usually man or creature is easy to trick, hard to kill. Power source is usually an item. Inverted, power source is instead the underworld itself (or an area) from which man or creature must be tempted or tricked into leaving.

Obstacles (UW):
- King Swords: Terrible Beast. Inside ancient hall lies a hungry beast waiting for treasure seekers or those foolish enough to wander in error. Inverted, Fierce Beast. Monster that has many dangerous methods of attacking and rending flesh.

Motivation:
- (Inverted) 5 Cups: Legal, moral or political motive. Inverted, secure rights that present rulers or governments do not recognize.

Finances:
- 5 Rods: Modest means, but willing to borrow extensively. Inverted, Patron has limited means but is willing to borrow, provided players will vouch his ability to repay or countersign as guarantors on the loans.

Rival:
- 5 Coins: Servitor, Slave or Major Domo. Inverted, Gladiator.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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