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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) Queen Swords: Widow; person whose husband or wife has died; often Mission relates to revenge or unfinished deed. If needed, pick a card "WHO??" to detail the Patron's dead spouse. Inverted, Someone who lost close friend; another uncompleted deed, but this time the person who died was a friend of the Patron.

UnderWorld Mission:
- Queen Coins: Take a weapon or relic into the underworld to discover its origin and powers. Inverted, device will turn out to be corrupting and must be destroyed.
- (Inverted) Hermit: If an object is involved, it has changed form or powers since it was last seen or used -- "I thought you said we're looking for a sword?" Inverted, if a person is involved, he hides a dangerous secret or will change personality during Mission; often meaning lycanthropy or Jeckle and Hyde transformations.

Obstacles (UW):
- (Inverted) Knight Swords: Scourging Beast. Creature that leaves the underworld by night and preys on the surrounding area. Inverted, Enchanted Beast. Creature that is recently in underworld, traveling inside for a master that has sent it out on a task. These creatures are not as ferocious (magic spell its under dulls its actions), but pose other problem of more often moving and meeting the players, rather than vice versa.

Motivation:
- King Coins: Frivolous or no real reason. Inverted, satisfying some ill-defined basic need.
- Fool: Patron pretends he is motivated by his reason, but in truth doesn't truly have a reason for the mission. Inverted, by scenario's end, he will have forgotten he has sent the players on the mission.

Finances:
- 3 Cups: Father or spouse is powerful and wealthy; however, no guarantee anything can be obtained. Inverted, family is rich, but requires prior mission to extort or steal from home.

Rival:
- 9 Coins: Architect of Many Cities. Inverted, Designer of Palace or Emperor's Tomb.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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