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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) 6 Swords: Outcast woman with child; players are approached by someone in dire need, often defenseless. This card can also apply to any Patron who has a weakness or vulnerability that must be protected. Inverted, Fugitive; someone who is sought for crimes. The crimes may be long past, but Patron is still pursued. The justice may not be of this world; fugitive may have escaped a cult or ritual that employed demonic forces.

UnderWorld Mission:
- (Inverted) Ace Cups: Recover a special item that was stolen and hidden in the underworld. Inverted, item is now worshiped by some strange and twisted cult.

Obstacles (UW):
- (Inverted) Knave Cups: Egg-layer. Insect creature that has a short life and seeks refuse, excrement or dead bodies on which to lay its eggs ("next frightful generation"). Inverted, Frenzy Beast. Creature that only exists during a short period of time, but during that time its numbers are too numerous to count. Though creature will only be nuisance, swelling numbers can lead to danger or desperate acts ("cornered rats").
- Tower of Destruction: Horrifying non-living guardians protect the treasures; players should be warned to avoid greedy pilferage from crypts not related to their mission. If they enter simply to steal, like many before they face certain destruction.

Motivation:
- (Inverted) 4 Rods: Monetary gamble, but with high pay off. Inverted, low money gain, but assured chance of success with patience.

Finances:
- (Inverted) 6 Cups: Pays above average wages and provides most requested items. Inverted, Patron pays a modest wage and provides most requested items, but the equipment or special devices must be returned undamaged or players must reimburse the loss.

Rival:
- (Inverted) 7 Cups: Alchemist. Inverted, Perverse Scientist or Vivisectionist.
- (Inverted) Devil: Secretly controls many illicit activities. Inverted, openly flaunts his illegal ways; most fear him (or another more powerful protector) and do nothing.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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