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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 5 Rods: Brigand or Bandit; a person who leads an organized force of thieves. The Patron's "occupation" may remain unknown to the players, but his Missions will tend to be more base. This type of man maintains order among people that live by the simple code -- "only the strong survive". Inverted, Leader Street Gang or Union; a leader of a group of common workers. The guildmasters by law control trade, but that doesn't mean a few ambitious men from the working class don't exist -- "do I hear the theme music from Dr Zhivago?" Before I appear too "socialist", the union leader can be treated like an urban bandit. To be blunt, he incites riots for personal gain. Since freedom to assemble is not a right, his actions are illegal and just like the bandit he is sought for crimes. Association with this person, even briefly, can lead to players' heads resting on blocks ("awaiting the axeman's stroke"). Players are often forced to aid and accept the task, after a spy reports their meeting ("we're now all in the same pot trying to keep it from boiling").
- (Inverted) Judgement: Patron is shrewd judge of character, often superior in skill and level. Inverted, Patron is a drunkard or addicted to elixirs that impair most of his decisions.

UnderWorld Mission:
- (Inverted) 4 Coins: Thwart the Dark One's plans by taking a great item of power to a special place in the underworld where it loses all powers. Inverted, difficulty is not getting the item to the special place (players can use item to lay havoc and literally blow a path); the trick is escaping through Dark One's minions now minus the great item of power.

Obstacles (UW):
- Knave Cups: Egg-layer. Insect creature that has a short life and seeks refuse, excrement or dead bodies on which to lay its eggs ("next frightful generation"). Inverted, Frenzy Beast. Creature that only exists during a short period of time, but during that time its numbers are too numerous to count. Though creature will only be nuisance, swelling numbers can lead to danger or desperate acts ("cornered rats").
- (Inverted) Hermit: Underworld hides a secret, often so bad that most care never to remember the details.

Motivation:
- (Inverted) Queen Cups: Capture love or attention of another mindful of mission. Inverted, trying to capture the attention of someone; but regardless of players' success, this will not happen, and players will be blamed.

Finances:
- 6 Swords: Money is no obstacle -- job must be done. Inverted, money is no obstacle, job must be done; and better be done by a certain time or players' "heads will roll".

Rival:
- Knave Coins: Merchant Prince. Inverted, Pirate or Viking Raider.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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