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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - (Inverted) 9 Coins: Gentleman; a landowner, of modest claim, who is not part of the titled nobility. Such men maintain their lands by defending them or through influence of powerful friends. A character like some of the wiser players, perhaps even a retired player character. Inverted, Foreign or Exotic Traveler; a gentleman away from his home, either conducting business or involved in some intrigue. A large number of these men control magical forces or weapons. Patron may have any number of strange customs or mannerisms that also make his behavior repugnant to the players ("I hate foreigners").
UnderWorld Mission: - Queen Cups: Escort an important official, leader or proverbial "damsel in danger" through underworld, en route to a place of ritual or importance (meeting or religious chamber). Inverted, escorted person simply needs to cross the underworld to escape pursuit by Rival who watches and guards all surface routes.
Obstacles (UW): - (Inverted) King Swords: Terrible Beast. Inside ancient hall lies a hungry beast waiting for treasure seekers or those foolish enough to wander in error. Inverted, Fierce Beast. Monster that has many dangerous methods of attacking and rending flesh. - (Inverted) World: Underworld is immense in scale with tunnels, caverns, corridors and buildings that form an underground city and complex that wanders for miles and miles. A once great city may have been covered by earthquake or dust of millenniums. - (Inverted) Hanged Man: Players will be faced with situation where group must split to survive -- someone staying behind to delay long enough for the rest to escape ("run lads, I'll hold the portal").
Motivation: - (Inverted) 6 Swords: Fame and wide recognition. Inverted, prevent fame of another or stop blackmail to himself or another.
Finances: - (Inverted) Knave Coins: Private cache of a thousand coins hidden close by. Inverted, Patron has a private cache of coins in a base currency - copper - maybe one-thousandth the value of gold; he'll claim he has plenty of coins (and he does), but will pay only after the deed is done.
Rival: - (Inverted) 8 Swords: Outcast or Exile. Inverted, Refugee or Survivor of Famous Battle.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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