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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - Knave Rods: Foppish Warrior; a warrior who has many effeminate characteristics. This Patron can still be an excellent fighter (most are), but his mannerisms are such that he enjoys personal adornment -- perfume, jewelry, colorful garments. A fop is not always a dandy; remember, magic has a way of perverting the most rugged of fellows. Inverted, Dandy Disguised as Female; a man who dresses as a female can only be two things -- perverse or plotting intrigue. Assuming the Patron is not a homosexual, the fact he deceives the players should influence future picks with additional deceit. The disguise can be very good (players honestly think they discuss employment with a woman), or else, the Patron will look and act like a man who wishes he was female ("okay, I'll say it; the guy's a tad queer, but that don't make his Mission any less valid -- come on guys role-play or give this dandy the boot").
UnderWorld Mission: - Knave Cups: Aid another (not Patron) in performing his own quest (players are servitors or simple lackey guards). Inverted, person players escort will meet with tragedy ("what do you mean a rock fell on his head"), and players must carry on in his place ("how can I represent Lord Darius at this concordance").
Obstacles (UW): - (Inverted) Queen Rods: Child of the Beast. The beast no longer exists, but a generation of its foul offspring survives. These creatures need not be miniature versions of the terrible beast, but instead may be twisted forms, cross bred of other monsters. Inverted, Mated Pair. Two or more creatures meeting to copulate and produce the next generation of fiends.
Motivation: - 2 Rods: Steady means of increasing glory or wealth. Inverted, Patron knows mission will increase wealth of all involved. - Chariot: Patron has just returned from travels; his reason relates to this. Inverted, someone Patron knows has returned from travels; reasons relate to this.
Finances: - 6 Cups: Pays above average wages and provides most requested items. Inverted, Patron pays a modest wage and provides most requested items, but the equipment or special devices must be returned undamaged or players must reimburse the loss.
Rival: - (Inverted) 5 Rods: Respected Lord of Estate. Inverted, Regent of Noble (not yet of age). - Justice: Person has numerous allies in the barons. Inverted, a foreign ruler or emperor.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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