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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 3 Rods: Party of Adventurers; a group like the players -- "doesn't that scare you all just a bit?" The party should be a rounded mix of characters that typically travel on Missions for others; here they recruit the players to perform a job they themselves either can not (it's too difficult) or haven't the time (busy on other affairs). In some cases, players will be asked to join forces for a task, but more often, just one of the adventuring party will join the players (as perhaps a guide). Inverted, Religious Quester or Crusade, a person or group that seeks, and the search is sanctioned by some higher divine authority. This Patron's Mission will somehow relate to his search; although the players part may be quite small. Only in rare occasions will the players be tasked with completing the quest or search. Often, the players will be asked to do something that will aid the Patron another step along his path to his goal. A job well done by the players may follow with further offers or requests to join the Patron in further pursuit.

UnderWorld Mission:
- (Inverted) 10 Rods: Transport an item or message to the depths and deliver it to a person who lives there; item can be legal documents, pardon, treaty, gifts, object that is needed for experiments, etc. Inverted, Transport of item is not for delivery to someone in the underworld, but the underworld route must be taken to avoid a more powerful force that deters surface travel; underworld is simply a hazardous path that must be traversed (through mountains and mines of legend -- "those were happier times").

Obstacles (UW):
- 10 Coins: Illusions. Phantasm and hideous images, else decoys that lead the players to attack one another. Nothing is as it appears. Inverted, Pranksters. Dwarves that delight in causing mischief and accidents. These will usually be too numerous to eliminate, but might be bribed to leave (for a while).
- (Inverted) Justice: Traps in underworld have only the most horrific of penalties; do not accidentally set them off.

Motivation:
- Queen Cups: Capture love or attention of another mindful of mission. Inverted, trying to capture the attention of someone; but regardless of players' success, this will not happen, and players will be blamed.
- Moon: Patron sends the player on the mission for his motive, but later will reverse his desires. Inverted, he will perhaps truly not wish the mission to succeed and either joins the opposition or supports the opposition with covert acts (treat all Queen Encounters as inverted, per Encounters pamphlet).

Finances:
- (Inverted) 7 Swords: Will give a one of a kind gift for services. Inverted, Patron will offer a one of a kind gift to the players for their services; however, after the mission, he will regret the loss and try to buy back this special gift. If players say "no deal", Patron becomes incensed.

Rival:
- (Inverted) 8 Coins: Barbarian Warlord. Inverted, Leader Invading Tribes or Armies.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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