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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) 10 Coins: Innkeeper; players will normally spend much of their time in taverns ("until they strike it rich"). Often modestly successful adventurers will retire by opening inns ("rather than conquering land"). When asked by one of these former warriors to attempt a task, the players usually in respect will not refuse. Patron may also have access to information form numerous people who makes his Mission seem fool proof ("yet the players should know better"). Inverted, Harlot or Prostitute; an independent trollop or wench, who entertains herself and earns her living by selling sexual favors. Like Patron Lover of Player, one of the players may have been seduced into accepting a Mission. Like Barkeeps, these ladies often are very well informed on local intrigue and opportunities ("the sip of ale and growl of passion can reveal secrets that even the rack might fail to extract").

UnderWorld Mission:
- (Inverted) Knight Cups: Steal a special item from a monster or group in the underworld. Inverted, object must be exchanged with a look alike that has diminished powers; usually means item will not be laying in some chest, and a tad bit of finesse may be required to prevent detection of swap.
- Death: Underworld is famous for a magical vault rumored to contain vast riches; past attempts to enter this vault have been (to put it mildly) unsuccessful. Inverted, Patron knows how to unlock the secret or puzzle of this vault, but refuses to reveal to the players such knowledge until after his own affairs have been completed ("Mission first guys"). Before Referee is "rule-baggered" into revealing such secrets through player use of amateur magics ("I, Netty-Egbert, use my spell of reading all minds"), this knowledge may only be completed successfully by step-wise opening the vault ("watching the mechanism move"); Patron must take an active part in the opening. He may even be the only person able to open the lock ("divine fate"). This doesn't stop players from coercion (forcing Patron into a change of priority), but it can deter the "anxious" players from gaming the rules instead of playing the game.

Obstacles (UW):
- (Inverted) 2 Swords: Two beasts share a domain. Pick two cards (treat second pick as "OBSTACLE??"); both exist in harmony in underworld. Inverted, again pick two cards (treat second pick as "OBSTACLE??"), but two creatures battle with each other for control of the domain.
- Emperor: Scale of combat is equal to that found on the surface; players will battle in huge caverns where companies of often inhuman men battle for territory with finesse that matches the surface squabbles of the barons. There will be few "doors" to simply "boot open".

Motivation:
- (Inverted) Queen Cups: Capture love or attention of another mindful of mission. Inverted, trying to capture the attention of someone; but regardless of players' success, this will not happen, and players will be blamed.

Finances:
- 5 Swords: Working under set fund that will not be exceeded. Inverted, Patron has a set amount from which his profit is also taken; he doesn't want all of this fund spent.

Rival:
- King Cups: Royalty. Inverted, Deposed or Exiled Noble.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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