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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - Queen Rods: Noble Woman; the wife of a lord; she will hold power, but only by virtue that her husband has power. She will usually approach the players unbeknownst to her husband; otherwise, she may be a widow (a frequent occurrence in fantasy genre) and only maintains title. Inverted, Chamber Maid Sent by Noble Woman; a servant of a noble woman. Definitely the noble woman approaches the players against the wishes of her husband. She doesn't necessarily conspire against him, but he will become a Rival should the players' plans become known to him.
UnderWorld Mission: - 5 Coins: Follow a prophesy or orders of the king or emperor; fate says the players must enter the underworld at this time, yet the purpose may remain vague (i.e. let Encounters generate the action). Inverted, great leader or vision will appear at a specific place to instruct the players later of their deed. Pick an extra card for Mission and tell players later (second card is "MISSION??").
Obstacles (UW): - 8 Rods: Stout Giant. Manlike, but to the extreme in size; often charmed by servants of Dark One to add muscle to their surface excursions. Inverted, Fierce Giant. A giant with intelligence (limited) that fashions weapons of great size or hunts by using animals as servants.
Motivation: - (Inverted) 7 Swords: Become dominant military force in area. Inverted, place another, unknowingly, into a position of political or military importance. - (Inverted) Emperor: Patron feels mission will be personally satisfying. Inverted, Patron is dissatisfied with his motive, but accepts it just the same.
Finances: - Knave Rods: Rich, but "dwarf-tight" with money and property. Inverted, Patron is rich, but pays mere lip-service from his money, troops and property -- promises much but gives little of any practical use.
Rival: - (Inverted) Ace Rods: Innkeeper. Inverted, Barfly or Drunkard (usually minor rogue or hero fallen from grace).
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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