About | Vox | Login |

Home

Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) 10 Swords: Betrayed Victim; Patron feels cheated and wants revenge. Mission will relate to this personal vendetta; do not pick a card for Motive (or ignore pick). Inverted, Wounded Hero; Patron is wounded warrior, though he may hide such a fact. The wound had to come from someone, so either pick an extra card for Opposition or select two main Rivals (one opposed to this Mission, the other from the Patron's previous. Treat second rival as "WHO??").
- (Inverted) High Priestess: Patron has a reputation for using sorcery. Patron is a controller of the forces of science and nature or the principles of magic; he could aid the players with protective incantations or devices of magical power. Inverted, secretly Patron has sorcerer powers; his magical offerings and protection will be limited, since he does not desire his ability to be discovered. Since the card is inverted, these powers may also tend toward the dark, demonic, necromantic or perverse.

UnderWorld Mission:
- Knave Coins: Pursue and stop Rival from acquiring a device of power from the underworld; device should not be taken or used by group either. Inverted, pursue a Rival who grows in magical power more and more while he is alive in the underworld; underworld acts as a catalyst for his powers, so time is short.

Obstacles (UW):
- (Inverted) King Coins: Bane of Steel. Creature that destroys metal that it contacts. These often excrete a strong acid that will also damage flesh (after first spoiling a good suit of chain. Inverted, Impervious to Steel. Creature that can not be harmed by metal weapons, yet earthy weapons of wood and stone can bring it down.

Motivation:
- 5 Swords: Acting on instructions from another whose motive was never known or understood. Inverted, the motive is private -- players will not know.

Finances:
- 8 Cups: Acts extravagant and highly cultured; wears fine cloths and jewelry, but has nothing else. Inverted, Patron outwardly poses as a rich and cultured fellow; but though he has a few servitors who likewise dress well, he has no means of support for the mission.

Rival:
- Knave Cups: Crusader for the One True God. Inverted, Priest or Inquisitor of One True God.
- Star: Person is someone that one of the players knows from past dealings (former employer, Friend, Enemy, distant relative, etc.). Inverted, at least he thinks so; person is in fact a stranger.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




Copyright Better Games and SpaceGamer LLC