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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 6 Rods: Officer from Victorious Army; a commander, though not necessarily the supreme commander, of an organized groups of soldiers, mercenaries or militia. Again, his Mission may not relate to his position, but the fact his army is victorious will add additional Rivals in the form of those he defeated. Inverted, Officer from Defeated Army; like before, except the person commands (if they even still exist as an organized unit) soldiers that went into battle, were defeated, and fled the field. Add Other Opponents in the form of soldiers, scouts and spies from the forces that defeated the Patron or even his own former soldiers ("where is that coward").

UnderWorld Mission:
- 2 Cups: Rescue someone imprisoned and left to die in underworld; needless to say, underworld offers other dangers besides the Rival's forces. Inverted, person was left in the underworld, because he was notorious for crimes or else has terrible powers that he can not control.
- (Inverted) Chariot: Both players and Rival move toward the same place or objective. If this is not a race to same goal, the players must also defend the place or item from the Rival and his forces. Inverted, Rival represents greatest of many various interest groups (various Motives) that seek the same item or result.

Obstacles (UW):
- (Inverted) Knave Rods: Wasp Beast. Creature that must have living bodies ("players being best") in order to feed their young. Worse still, the larva hatch and take hours (or days) to kill a victim as they munchie-wounchie on the victim's soft belly ("ooh that smarts"). Inverted, Black Widow Beast. Creature that must have humans to reproduce. Powerful illusions may snare the victim into submission. After ritual (conception) the humans are consumed ("but what a way to die").

Motivation:
- (Inverted) King Rods: Hiding from an unidentified person or past action. Inverted, because Patron is hiding from his past, he stays incognito or assumes a role not his own. Pick another card "WHO??" to determine the past identity of the Patron.

Finances:
- (Inverted) 2 Rods: Limited wealth, but provides slaves as bearers or companions. Inverted, Patron has no wealth except an NPC slave, a master of all skills who will prove invaluable.
- (Inverted) Temperance: Patron's funds are controlled or held by an overseer; players must first perform a task or act of intrigue to free up these funds, before continuing with the primary mission. Inverted, Patron's funds are controlled or held by an overseer; players must first perform a whole mission (complete redraw of the Tarot to describe the mission desired by the overseer), before acquiring these funds.

Rival:
- 10 Rods: Diplomat or Emissary (from another lord). Inverted, Overseer in a Truce.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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