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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) 6 Swords: Outcast woman with child; players are approached by someone in dire need, often defenseless. This card can also apply to any Patron who has a weakness or vulnerability that must be protected. Inverted, Fugitive; someone who is sought for crimes. The crimes may be long past, but Patron is still pursued. The justice may not be of this world; fugitive may have escaped a cult or ritual that employed demonic forces.

UnderWorld Mission:
- Queen Coins: Take a weapon or relic into the underworld to discover its origin and powers. Inverted, device will turn out to be corrupting and must be destroyed.

Obstacles (UW):
- 2 Swords: Two beasts share a domain. Pick two cards (treat second pick as "OBSTACLE??"); both exist in harmony in underworld. Inverted, again pick two cards (treat second pick as "OBSTACLE??"), but two creatures battle with each other for control of the domain.
- (Inverted) High Priestess: Magical forces, charms, devices and talents ("yes even spells") will not function as on the surface. Everything seems convoluted and confused, some for better consequences, most for worse.
- (Inverted) Moon: Terrible things can be found in small packages, usually implies small creatures with nasty tenacity or prowess. Otherwise, seemingly simple objects have been enchanted to cause dire consequences to their holder.

Motivation:
- (Inverted) Queen Cups: Capture love or attention of another mindful of mission. Inverted, trying to capture the attention of someone; but regardless of players' success, this will not happen, and players will be blamed.

Finances:
- (Inverted) 3 Swords: Secretly fond of one player and offers reasonable aid. Inverted, Patron is passionately in love with one of the players and will do anything.

Rival:
- Knave Swords: Spy or Foreign Agent. Inverted, Traitor or Informer.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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