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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - (Inverted) Ace Cups: Priest of One True God; leader in the theological movement who seeks to rid the world of the unbalancing power of magic. One of the principle tenets is that there is only one God, and he has no name; short of this, these men all actively seek to rid the world of the Dark One. Many barons agree with this philosophy, and allow these priests to convert the populace ("be faithful to God's appointed members on earth"). These men are like any men, driven by ambition and greed. The fact the party of players uses magic may not be enough sacrilege to keep Patron from seeking their services ("we must all find faith in our own ways"). Inverted, Healer or Physician; person who uses science (natural herbs) and incantations to cure sickness and heal wounds. These are often a sub-faction of the priests, taking a humbler view that right can not be mandated, but simply shown by example. Faith makes these men powerful healers.
UnderWorld Mission: - (Inverted) Ace Rods: Supervise and advise, provide protection or magical services, in a major construction effort to expand an underworld. Inverted, underworld will subsequently be sealed as a tomb for great leader or fallen heroes. - (Inverted) Empress: Underworld connects to another more dangerous or notorious crypt or acts as a portal into another dimension; players may not have been told, but their quest must take the party to this place. Inverted, Mission will start in the underworld, but eventually will continue above ground into the plots of the campaign's Barons. Perhaps choose a Baron's Mission (with same Patron and Motive) that follows this one.
Obstacles (UW): - Queen Swords: Foul Worm. Earthworm size of a commuter bus, usually having the same impact damage. Inverted, Giant Mouth. Creature so large, all that can be seen is a gaping hole with rows and rows of needle-like poison fangs, dripping with the entrails of an army of victims -- "+1 to dice right?"
Motivation: - 4 Rods: Monetary gamble, but with high pay off. Inverted, low money gain, but assured chance of success with patience.
Finances: - Queen Cups: May use government clout to obtain finances, but by doing so makes matter public record. Inverted, Patron can use religious clout to obtain finances, but by doing so makes matter noticed by gods.
Rival: - (Inverted) King Coins: Shylock or Money-lender. Inverted, Miser of Great Wealth. - World: Person is ordained leader of secret group, troop, convoy, band, etc. Inverted, army, fleet, country, cause, etc.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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