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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - Queen Swords: Widow; person whose husband or wife has died; often Mission relates to revenge or unfinished deed. If needed, pick a card "WHO??" to detail the Patron's dead spouse. Inverted, Someone who lost close friend; another uncompleted deed, but this time the person who died was a friend of the Patron.
UnderWorld Mission: - (Inverted) 2 Cups: Rescue someone imprisoned and left to die in underworld; needless to say, underworld offers other dangers besides the Rival's forces. Inverted, person was left in the underworld, because he was notorious for crimes or else has terrible powers that he can not control.
Obstacles (UW): - 2 Rods: Malevolent Orca (Latin meaning killer). Creature created by the Dark One to compete with man; however, his design was flawed and these Near-men now feign in the pure light of the sun, and quarrel too much with themselves to be anything other than a slave to stronger agents. Inverted, Servants of Dark One. Perverted men that have given their souls and allegiance in exchange for all too minor gifts (like lustful passion or quick revenge). Dangerous when they plot to spread their terror to the surface.
Motivation: - (Inverted) 4 Swords: Starting out of retirement or period of inactivity. Inverted, starting after a period of inactivity caused by a wound, personal loss or failure. - Star: Patron was convinced by another of mission's success. Inverted, Patron has an ulterior motive (pick an extra card "WHY??" to reflect this).
Finances: - (Inverted) Queen Coins: Simple possessions and a pouch of gold. Inverted, Patron has only simple possessions and a pouch of something he will not show - perhaps pearls of high value or maybe just sand - he promises the pouch as the players' reward.
Rival: - 7 Rods: Lord of Port. Inverted, Urban Aristocrat. - High Priestess: Person controls great magic. Inverted, by reputation only, really has no ability out of the ordinary. - Judgement: Person is someone other than he appears; pick another card for true identity ("WHO??"). Inverted, this becomes obvious to players once they meet the person (at that time switch to true identity).
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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