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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) King Coins: Traveling Foreign Noble; landowner or baron, but one who is away from his jurisdiction. Mission often places the Patron in direct violation of the laws of the area. Inverted, Ambassador or Emissary; a person who represents the interests of a foreign monarch or powerful personage in another land. Mission may not relate to intrigue (though that's often the end result), and instead the Patron may be busy in counsel and needs players to handle personal matters.

UnderWorld Mission:
- King Swords: Rescue relative of Patron held hostage for ransom by Rival in underworld; needless to say, underworld offers other dangers besides the Rival's forces. Inverted, rescue some minor rogue or slightly degenerate creature from more powerful forces that intend to corrupt him (or it) further.
- (Inverted) Hermit: If an object is involved, it has changed form or powers since it was last seen or used -- "I thought you said we're looking for a sword?" Inverted, if a person is involved, he hides a dangerous secret or will change personality during Mission; often meaning lycanthropy or Jeckle and Hyde transformations.

Obstacles (UW):
- (Inverted) 7 Cups: Mirror Beast. Creature that seems to grow in power depending upon the opponent it faces. Inverted, One Sword Beast. Creature that can only truly be slain by a person who wields a special (one of a kind) weapon.
- (Inverted) Wheel of Fortune: Reshuffle deck and continue.
- Sun: Underworld has numerous passages to the surface (and escape).

Motivation:
- Knave Cups: Confusing or obscure motives. Inverted, motive deliberately made to appear obscure, actually quite clear. Pick another card to answer "WHY??".

Finances:
- 4 Swords: Wealthy, but hopes player will split cost of venture. Inverted, Patron is wealthy, but still would like players to split costs; however, all rewards are still the Patron's (this of course is revealed much later).

Rival:
- (Inverted) 7 Swords: Hideously Disfigured Hero. Inverted, Insane or Cursed Hero.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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