About | Vox | Login |

Home

Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 4 Cups: Warden; a man tasked by a Baron or other powerful land owner to patrol his frontiers and rid the land of monsters and bandits. Inverted, Man obsessed on Goal or Someone who Seeks Revenge; a person with a Mission or Motive that is often illegal. Players may not be asked to commit crime themselves, but their Mission's completion will aid the Patron toward his illegal end. The obsession of the Patron may also cause the request to be "an offer that can't be refused" (without starting a fight).

UnderWorld Mission:
- (Inverted) 3 Rods: Slay the Black Terror that arises from the tombs once a century to ravage the land. Inverted, creature, monster or force can not be defeated by armed action, and instead must be entombed or caged by magical means. Players are equipped with such power or must discover the creature's vulnerability.
- (Inverted) High Priestess: Players will Encounter, use or face, magical forces or special devices (relics) that are unique and special to the underworld and Mission. Often means technology (like subway) is present and used, though not understood. Inverted, regardless of seemingly altruistic intent, Dark One also desires the Mission to succeed (but he will never offer direct aid -- "that spoils the fun").

Obstacles (UW):
- (Inverted) 5 Rods: Demon Cult. Group that gains favors and powers through the summoning of demons from other dimensions; these demons do not like the fact they are drawn into this world ("It causes great pain"). Inverted, Animal Cult. Group that worships icons of animals, but more so changes into various forms of animals through its magical worship (snake cults are most prominent).

Motivation:
- 8 Swords: Avoiding responsibility or eliminating a burden. Inverted, punishing an individual in his family.

Finances:
- 7 Rods: Controls a city and trade like a merchant-prince -- area's garrison, constables, ships and stores. Inverted, Patron can use his government connections to outfit and pay the party, but Rival is member of the opposing political party and restricts major expenditures.

Rival:
- 6 Coins: Highwayman. Inverted, Phantom Bandit or Disguised Rogue.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




Copyright Better Games and SpaceGamer LLC