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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 10 Coins: Innkeeper; players will normally spend much of their time in taverns ("until they strike it rich"). Often modestly successful adventurers will retire by opening inns ("rather than conquering land"). When asked by one of these former warriors to attempt a task, the players usually in respect will not refuse. Patron may also have access to information form numerous people who makes his Mission seem fool proof ("yet the players should know better"). Inverted, Harlot or Prostitute; an independent trollop or wench, who entertains herself and earns her living by selling sexual favors. Like Patron Lover of Player, one of the players may have been seduced into accepting a Mission. Like Barkeeps, these ladies often are very well informed on local intrigue and opportunities ("the sip of ale and growl of passion can reveal secrets that even the rack might fail to extract").

UnderWorld Mission:
- 10 Cups: Discover lost knowledge on a creature's weakness or magical force. Inverted, prevent Rival from finding such, by destroying all remaining creatures of this type in this one underworld.
- Magician: Rival needs the players to enter the underworld for by doing so they bring him his means of escape; player may be aware or forewarned of this fact. Inverted, Patron is actually a servant or magical manifestation of the Rival's powers ("we've been duped").

Obstacles (UW):
- (Inverted) Ace Swords: Free Demon. Creature from another dimension that exists in the world by its own powers (not through summoning of another); dangerous, violent, secretive, often served by a cult of men (though not controlled by a cult). Inverted, Undead Demon. Creature, often once a man, that upon death did not travel to the next life (in another dimension or place), but instead remained on the world. Though often not by choice, undead never willingly leave, nor can physical blows often send them to a final rest.

Motivation:
- Ace Rods: Thwart another's plans. Inverted, disgrace a Rival's position.

Finances:
- 10 Swords: Double wages to all men, but no other items. Inverted, Patron says he'll pay double the standard wage and becomes irate if any other request is made.

Rival:
- (Inverted) 5 Cups: Fortune Teller or Soothsayer. Inverted, Leader Society of Watchers.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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