About | Vox | Login |

Home

Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 6 Rods: Officer from Victorious Army; a commander, though not necessarily the supreme commander, of an organized groups of soldiers, mercenaries or militia. Again, his Mission may not relate to his position, but the fact his army is victorious will add additional Rivals in the form of those he defeated. Inverted, Officer from Defeated Army; like before, except the person commands (if they even still exist as an organized unit) soldiers that went into battle, were defeated, and fled the field. Add Other Opponents in the form of soldiers, scouts and spies from the forces that defeated the Patron or even his own former soldiers ("where is that coward").

UnderWorld Mission:
- 9 Rods: Destroy a mad man's powerful servant monster or demon in the lowest depths. Inverted, this dangerous enforcer is not in lowest depths, but has moved closer to surface.

Obstacles (UW):
- Ace Coins: Demon from Broken Pentacle. Signs that a ritual went awry, and presence of evidence that a demon survives in the world. Often the summoning man is taken prisoner (tortured for an eternity) by the demon. Demon wishes to return, but it lacks the ability, and trusts no mortal action. Inverted, Man Possessed. Demon has entered the body of a man (or child) and from its new sanctuary it seeks to spread misery on the world.

Motivation:
- 3 Swords: Thinks player is competent and trustworthy. Inverted, knows players are the only ones able to complete the task -- controls prime position or can recruit another having the right troops.

Finances:
- (Inverted) Knight Coins: Gives only an amulet and says "gods will provide the rest" (Referee decides to what degree the amulte "provides"). Inverted, Patron gives only a "word of magical power" and says magic forces will protect the players (whether they do is at Referee's discretion).

Rival:
- Knight Swords: Necromancer. Inverted, Leader of Dark One's Cult.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




Copyright Better Games and SpaceGamer LLC