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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - 9 Coins: Gentleman; a landowner, of modest claim, who is not part of the titled nobility. Such men maintain their lands by defending them or through influence of powerful friends. A character like some of the wiser players, perhaps even a retired player character. Inverted, Foreign or Exotic Traveler; a gentleman away from his home, either conducting business or involved in some intrigue. A large number of these men control magical forces or weapons. Patron may have any number of strange customs or mannerisms that also make his behavior repugnant to the players ("I hate foreigners").
UnderWorld Mission: - 9 Cups: Slay a man that is causing strange changes in the flow and operation of once routine magic. Inverted, not a man but a creature of equally perverse form and power; usually something that can not be slain in normal manner ("it charges steel, but seems to flee from wood").
Obstacles (UW): - (Inverted) 10 Cups: Secret Society. Organization that is not allowed to assemble on the surface; these groups plot violent acts or unlawful activities against a ruler. Inverted, Exiled Lord. Former leader or Baron that was driven from his power (thrown, land or position); he plots with followers for his return. Since this man sought his sanctuary underground, he will often be base or insane in motives.
Motivation: - (Inverted) King Coins: Frivolous or no real reason. Inverted, satisfying some ill-defined basic need. - Emperor: Patron feels mission will be personally satisfying. Inverted, Patron is dissatisfied with his motive, but accepts it just the same.
Finances: - (Inverted) Knight Coins: Gives only an amulet and says "gods will provide the rest" (Referee decides to what degree the amulte "provides"). Inverted, Patron gives only a "word of magical power" and says magic forces will protect the players (whether they do is at Referee's discretion).
Rival: - 6 Rods: Hero of Battle. Inverted, Pardoned Criminal. - Justice: Person has numerous allies in the barons. Inverted, a foreign ruler or emperor.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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