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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - (Inverted) 6 Cups: Master of Illusions or Spell-caster; a person (or creature) who uses the simpler forces of magic. Unlike Enchantress, sex is irrelevant to the Patron's position in society. This person can be assumed to be known for his (or its) abilities; that doesn't mean their practices are legal or not feared (only that spell-caster's abilities are known by all). Inverted, Scholar, Sage or Alchemist; a person, though often also a user of magic, who has spent his life trying to understand the forces of man and nature. A scientist, of sorts, or a historian, understanding the patterns of nature or the ways of man. In almost all cases, the Patron's work is related to the Mission (a discovery or event has prompted the Patron to leave his normally sedate lifestyle and seek the aid of adventurers).
UnderWorld Mission: - Knave Swords: Defeat a beast ("defeat" is used, because beast itself may be as indestructible as Dark One) by performing some deed or ritual in underworld. Inverted, slay the great beast's offspring, which may take a form other than a diminutive beast (use some imagination -- Beowulf's Dragon had a son that was a Troll). - Chariot: Both players and Rival move toward the same place or objective. If this is not a race to same goal, the players must also defend the place or item from the Rival and his forces. Inverted, Rival represents greatest of many various interest groups (various Motives) that seek the same item or result. - (Inverted) Emperor: If an item is involved, it will be big and bulky -- difficult to transport easily; players can not flee battle and take the item. Inverted, if an item is given to the players, it was stolen from rightful owners or original creators; Patron was not sanctioned by device's protectors.
Obstacles (UW): - (Inverted) 7 Cups: Mirror Beast. Creature that seems to grow in power depending upon the opponent it faces. Inverted, One Sword Beast. Creature that can only truly be slain by a person who wields a special (one of a kind) weapon.
Motivation: - (Inverted) Knight Swords: Forcing a legal action to discredit another. Inverted, players are planned martyrs for a cause.
Finances: - (Inverted) 7 Swords: Will give a one of a kind gift for services. Inverted, Patron will offer a one of a kind gift to the players for their services; however, after the mission, he will regret the loss and try to buy back this special gift. If players say "no deal", Patron becomes incensed.
Rival: - Queen Swords: Noble Woman. Inverted, Queen Dowager (mother of monarch).
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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