About | Vox | Login |

Home

Generate Standard Mission

Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- Queen Coins: Daughter of Noble; another traditional female role in the story. Patron is the child of a more powerful person. Her father will be either grateful (at Mission's success) or seek revenge (upon failure) for players actions in aiding his daughter. Inverted, Suitor; a person who seeks to marry into nobility. Mission almost always relates to this planned union. At times the suitor is acting on instructions of noble's daughter or else being deceived with false devotion to attempt an otherwise reckless act. Many good storybook twists - like daughter falling in lust for a player - can arise from this Patron.
- (Inverted) Force: Patron is physically superior to the norm, often a champion of fame for his strength, stamina and wrestling skills; he may instead be huge warrior or a giant. Inverted, Patron is weak, frail or possibly large, yet having a weakness (like a glass-jaw, one solid punch will bring him down) or cowardly.

UnderWorld Mission:
- (Inverted) 10 Coins: Deactivate a magical force that exists in the underworld by performing some ritual, destroying some item or slaying some focal point creature (or all three). Inverted, magical force has good and bad effect on world (more bad than good); players face dilemma on final decision to shut off this magic.

Obstacles (UW):
- 3 Swords: Great Dark Beast. Another creature that brings death without hesitation, a good catch-all ("hey, even I run short of ideas"). Inverted, Great Dark Beast Inverted. "Not only am I short ideas, it's getting late".

Motivation:
- (Inverted) 9 Rods: Preface to future plan, goal or aim. Inverted, preface to future plan with completion by the players vital.
- Tower of Destruction: Patron knows mission will bring about a personal loss, but he is not deterred. Inverted, Patron knows mission will bring personal loss to at least one of the players' families or countries.
- Emperor: Patron feels mission will be personally satisfying. Inverted, Patron is dissatisfied with his motive, but accepts it just the same.

Finances:
- King Coins: Friend or relative owns much in the region. Inverted, Patron must finagle or deal with an acquaintance to secure finances; this person will most likely want a piece of the action.

Rival:
- 6 Rods: Hero of Battle. Inverted, Pardoned Criminal.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




Copyright Better Games and SpaceGamer LLC