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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) 9 Coins: Gentleman; a landowner, of modest claim, who is not part of the titled nobility. Such men maintain their lands by defending them or through influence of powerful friends. A character like some of the wiser players, perhaps even a retired player character. Inverted, Foreign or Exotic Traveler; a gentleman away from his home, either conducting business or involved in some intrigue. A large number of these men control magical forces or weapons. Patron may have any number of strange customs or mannerisms that also make his behavior repugnant to the players ("I hate foreigners").
- Magician: Patron is guileful, silver-tongue, wheeler-dealer. In many cases the Patron will promise more information or reward than he will eventually provide, and just as often the players will unwittingly accept before payment is discussed. Inverted, Patron is totally honest, detests secrets, confides all to the players. Players can expect to be treated fairly, if they treat the Patron the same.

UnderWorld Mission:
- Queen Rods: Deface or destroy an alter in the underworld. Inverted, destroy a device of power by bringing it to the surface ("cleansing rays of sun").

Obstacles (UW):
- (Inverted) Ace Rods: Invulnerable Monster. Creature that can not be killed by force of arms. Magic seems only to slow it down. Monster in true sense of word; players usually must settle for driving away the monster with natural herbs, fire or special amulet or word. Monster loses its invulnerability on surface or far away from a certain alter or device. Inverted, Soft Spot Monster. Creature that can only be killed by a special and peculiar attack method. Else, a creature that loses its invulnerability after the destruction of an alter or device. Creature will not leave underworld; it spends its entire effort to protect the source of its invulnerability.

Motivation:
- Knave Cups: Confusing or obscure motives. Inverted, motive deliberately made to appear obscure, actually quite clear. Pick another card to answer "WHY??".

Finances:
- (Inverted) Knave Rods: Rich, but "dwarf-tight" with money and property. Inverted, Patron is rich, but pays mere lip-service from his money, troops and property -- promises much but gives little of any practical use.
- (Inverted) Tower of Destruction: Early in the scenario, the Patron's finances, not taken on the mission, will be consumed by an unrelated event. Inverted, at scenario's end, all the finances taken on the mission will be consumed (possible confiscated by a more powerful opponent or authority).
- Justice: All the finances were secured as debt from a money-lender or guilds. Inverted, all finances were secured from thieves.

Rival:
- (Inverted) 10 Coins: Secretive Sage. Inverted, Eccentric Collector.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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