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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 2 Coins: Performer, Juggler, or Singers of Poems; an entertainer. In fantasy world often these men can charm or use minor illusions to increase their deceptions. These men are also often paramours (illicit lovers) of powerful nobles (noblewoman) or fleeing prosecution for other minor crimes. Inverted, Artist or Sculptor; controversial figure who creates images that are craved by ruling nobles. Almost all of these men will have a more powerful Patron of their own, who will not approve of the artist's hiatus in work to conduct an adventure.

UnderWorld Mission:
- 4 Swords: Pursue and capture (or return with the head belonging to) someone that escaped justice and fled into the underworld. Inverted, discover the fate and rescue any survivors of an earlier group that adventured into underworld.

Obstacles (UW):
- 9 Cups: Fantastic. Underworld contains a great device or power that attracted a greater force and its offspring. Inverted, Strange Force of Nether-worlds. Usually manifests itself as a beast of unusual abilities, once again attracted by great force or device in underworld.
- Devil: Underworld was designed and created by Dark One; at least one perverse cult or a twisted force of Dark One's vision exists inside.
- (Inverted) Justice: Traps in underworld have only the most horrific of penalties; do not accidentally set them off.

Motivation:
- 2 Cups: Enraged by something that happened. Inverted, divinely motivated or magically controlled.

Finances:
- (Inverted) 6 Coins: Carries simplest of items, but knows contacts and Friends to acquire anything else. Inverted, though having many contacts and friends, Patron dislikes using favors; he can get anything, but players' need better be justified.

Rival:
- King Coins: Shylock or Money-lender. Inverted, Miser of Great Wealth.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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