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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) Queen Swords: Widow; person whose husband or wife has died; often Mission relates to revenge or unfinished deed. If needed, pick a card "WHO??" to detail the Patron's dead spouse. Inverted, Someone who lost close friend; another uncompleted deed, but this time the person who died was a friend of the Patron.

UnderWorld Mission:
- (Inverted) 9 Cups: Slay a man that is causing strange changes in the flow and operation of once routine magic. Inverted, not a man but a creature of equally perverse form and power; usually something that can not be slain in normal manner ("it charges steel, but seems to flee from wood").

Obstacles (UW):
- Knight Coins: Zombies. Clocklike automatons that were assembled from parts of dead men. These creatures are mindless (or simpletons) obeying most basic of orders for cruel masters. Do not misunderstand and think these are weaker than men -- Frankenstein's Monster falls under this category ("Victor made me strong"). Inverted, Hosts of Dead. Skeletal warriors conjured by powerful magicians to battle in the underworld or at times as organized companies on the surface. Most are of greater ability than mere mortals, but all have certain flaws or limitations ("I remember some that melted when sprayed with water").
- (Inverted) Star: Underworld has great things in small packages; usually implies uncut, natural gems can be readily found. Otherwise, seemingly simple objects have been enchanted to great power.
- Wheel of Fortune: Reshuffle deck and continue.

Motivation:
- (Inverted) 8 Swords: Avoiding responsibility or eliminating a burden. Inverted, punishing an individual in his family.
- Magician: Patron sees opportunity now, because an overshadowing important event has brought a chance of success. Inverted, event is in another land.

Finances:
- 4 Rods: Friend or relative is a guildmaster and controls trade; however, no guarantee anything can be obtained. Inverted, Patron has a Friend or relative that is a guildmaster, but gaining any of these finances requires a prior mission.

Rival:
- (Inverted) 5 Rods: Respected Lord of Estate. Inverted, Regent of Noble (not yet of age).
- Devil: Secretly controls many illicit activities. Inverted, openly flaunts his illegal ways; most fear him (or another more powerful protector) and do nothing.
- (Inverted) Chariot: Person is currently in hiding or fleeing from Patron. Inverted, not Patron, but a third party.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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