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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- 7 Cups: Former Patron or Employer; a person who has done business (usually successful) with the players before. Inverted, Friend in Need; a person who a player has befriended. In some cases may also be a family, clan or acquaintance from mutual activities (a drinking buddy, another acolyte in training, fraternity brother, fellow guardsmen, etc).

UnderWorld Mission:
- (Inverted) 4 Rods: Thwart the Dark One's plans to store large numbers of his minions in an underworld complex. Inverted, players are sent to destroy Dark One's supplies he accumulates in preparation for a war.

Obstacles (UW):
- 6 Rods: Temporary Host. Someone or something that came and lives in the underworld only briefly and for a single purpose, perhaps another party of adventurers. Inverted, Trapped Host. Someone or something that entered and found it was unable to leave. Over time the danger of the underworld has led to creature killing all it meets rather than risking danger of negotiation ("but make an offer").

Motivation:
- Knight Cups: Thinks player is easily bribed or paid to look the other way should mission become more base. Inverted, feels everyone has a price and is prepared to pay.
- Empress: Patron's motives are so irresistible, that all the players will eventually adopt the same. Inverted, motive is so distasteful, that players will feel drawn to support opposition by scenario's end.

Finances:
- (Inverted) Ace Rods: Rich landowner, but hates travel; pays handsomely to avoid personal involvement. Inverted, Patron is rich landowner, that hates travel far away from his lands; pays handsomely to avoid personal involvement; utmost importance not to bother Patron after start (Queen encounters per Encounters pamphlet should be ignored).

Rival:
- (Inverted) Knight Rods: Underworld Explorer of Renown. Inverted, Raider or Conqueror.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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