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Spacegamer.com - Barony Underworld Mission:
This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.
To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).
Note: This mission is temporary. Copy it out now if you want it.
Mission Title:
Party Leader:
Patron: - (Inverted) 4 Coins: Hero of Blade; a person with a great power or skill that only he has. Usually a person who is the ordained wielder of a magical blade that has a purpose that the hero has sworn to follow. Magic, strange and exotic, can poison and pervert the world (once again), should its dark forces not be checked. Patron is one of these safeguards ("I wield the sword that causes foul worms to rile and flee"). However, all these guys have personal problems as well; Mission may not relate to the hero's greater goals. At times, hero is himself a victim, trapped by fate into duties that have long been a burden. Some await the next chosen one to take their duties from them. Inverted, Society of Watchers; group that is waiting for an event to take place or a discovery to be made. These are specialized groups of scholars or prophets that await the fates (or alignment of stars). In the mean time, these groups have their own survival to consider ("we await the child with the mark described by the ancients; until then we run this city for him").
UnderWorld Mission: - (Inverted) King Swords: Rescue relative of Patron held hostage for ransom by Rival in underworld; needless to say, underworld offers other dangers besides the Rival's forces. Inverted, rescue some minor rogue or slightly degenerate creature from more powerful forces that intend to corrupt him (or it) further. - (Inverted) Magician: Rival needs the players to enter the underworld for by doing so they bring him his means of escape; player may be aware or forewarned of this fact. Inverted, Patron is actually a servant or magical manifestation of the Rival's powers ("we've been duped").
Obstacles (UW): - (Inverted) 6 Swords: Macabre Horror. Literally the dance of death, something gruesome and frightening. Not a good time to be taken alive. Inverted, Twist. Seemingly innocent creature ("bunny?") that turns out to be horror.
Motivation: - (Inverted) 7 Coins: Political guile and intrigue. Inverted, political intrigue against a foreign land.
Finances: - 4 Swords: Wealthy, but hopes player will split cost of venture. Inverted, Patron is wealthy, but still would like players to split costs; however, all rewards are still the Patron's (this of course is revealed much later).
Rival: - Knight Cups: Captain Monarch's Elite Guards. Inverted, Unlanded Knight.
Phases
On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.
(A) Initial Successes:
(B) Challenges on the Journey:
(C) Final Travel to the Climax:
Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!
Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)
Epilogue:
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