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Generate Underworld Mission

What is this Madness!!!

Spacegamer.com - Barony Underworld Mission:

This uses the Tarot Card to Generate a "Underworld" Mission on the Fly as described in Designing Fantasy Missions as part of the Barony Set. (Underworld means it is focused on an Underworld.) No attempt is made here to define each of the finer points.

To begin, determine who the mission is offered to and call them the Party Leader (to accept / reject Mission).

Note: This mission is temporary. Copy it out now if you want it.

Mission Title:

Party Leader:

Patron:
- (Inverted) Ace Coins: Secret Revealed by Man now Dead; Patron will tell the players of an opportunity (i.e. his Mission and Motive), but then will perish -- past wound, poison, curse, assassin's act, etc. Do not pick a card for Finances (or ignore picked card) and ignore all Queen Encounters (future meetings and delivery from Patron), but Motive may be too much for players to refuse ("he's told us where to find our arch-enemy). Inverted, Chance Discovery in Ancient Crypt or Ruin; again the players here tell of a Mission and Motive in a discovery; they will have no Patron after the start. Again do not pick Finance (or ignore pick) and Ignore Queen Encounters, but a treasure almost always awaits. In either case, ignore the results of any previously selected Major Tarot.

UnderWorld Mission:
- 6 Rods: Destroy a sanctuary and its cult priests - men with jaundiced flesh and flecks of red in their eyes - worshipers of the Dark One. Inverted, stealth in and observe the activities of a strange cult.
- (Inverted) Moon: Players will at first enter the wrong area or level of the underworld in pursuit of their objectives. Inverted, players have entered entirely the wrong underworld; the crypt or ancient place for which they search lies in another region of Referee's campaign.

Obstacles (UW):
- (Inverted) Queen Cups: Horrible Beast. Creature so terrifying or ugly that any who look at it die (or turn to stone); definitely hard to combat (with shielded eyes or no light). Inverted, Hypnotic Beast. Creature that can charm men and cause them to do its bidding (often just simply sit still while being torn into dinner pieces).

Motivation:
- King Swords: Vanity and jealousy of another's deed. Inverted, bravado -- accepted mission's challenge as a wager.

Finances:
- 2 Coins: Can only pay in obscure coins or property that lies in foreign lands. Inverted, Patron can only pay in obscure coins; these are of high value, but players will remain dubious.
- (Inverted) Temperance: Patron's funds are controlled or held by an overseer; players must first perform a task or act of intrigue to free up these funds, before continuing with the primary mission. Inverted, Patron's funds are controlled or held by an overseer; players must first perform a whole mission (complete redraw of the Tarot to describe the mission desired by the overseer), before acquiring these funds.

Rival:
- Knight Cups: Captain Monarch's Elite Guards. Inverted, Unlanded Knight.
- Justice: Person has numerous allies in the barons. Inverted, a foreign ruler or emperor.

Phases

On the way to the Mission Climax, the Party will travel through three game Phases which may be short or long (depending on the Tarot cards drawn). These represent the obstacles and challenges along the way to the Ultimate Climax of the Mission.

(A) Initial Successes:

(B) Challenges on the Journey:

(C) Final Travel to the Climax:


Climax Flow:
Referee creates the flow of the climax OR refer to Designing Fantasy Missions!!!

Come on Back and maybe we'll have a generator in for you. Otherwise, use the Temple and Castles from our Legacy tools. (Hey, or buy the books!!!!!)




Epilogue:




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